ladybird/Userland/Libraries/LibWeb/Painting/PaintableBox.h
Aliaksandr Kalenik f3d57e1157 LibWeb: Clip hidden overflow by absolute rect of containing block
Since handling overflow: hidden in PaintableBox::before_children_paint
while following paint traversal order can't result in correctly computed
clip rectangle for elements that create their own stacking context
(because before_children_paint is called only for parent but overflow:
hidden can be set somewhere deeper but not in direct ancestor), here
introduced new function PaintableBox::clip_rect() that computes clip
rectangle by looking into containing block.

should_clip_overflow flag that disables clip for absolutely positioned
elements in before_children_paint and after_children_paint is removed
because after changing clip rectangle to be computed from not parent
but containing block it is not needed anymore (absolutely positioned
item is clipped if it's containing block has hidden overflow)
2022-11-15 22:53:47 +01:00

203 lines
7.3 KiB
C++

/*
* Copyright (c) 2022, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibWeb/Painting/BorderPainting.h>
#include <LibWeb/Painting/BorderRadiusCornerClipper.h>
#include <LibWeb/Painting/Paintable.h>
#include <LibWeb/Painting/ShadowPainting.h>
namespace Web::Painting {
class PaintableBox : public Paintable {
public:
static NonnullRefPtr<PaintableBox> create(Layout::Box const&);
virtual ~PaintableBox();
virtual void paint(PaintContext&, PaintPhase) const override;
bool is_visible() const { return layout_box().is_visible(); }
Layout::Box& layout_box() { return static_cast<Layout::Box&>(Paintable::layout_node()); }
Layout::Box const& layout_box() const { return static_cast<Layout::Box const&>(Paintable::layout_node()); }
auto const& box_model() const { return layout_box().box_model(); }
struct OverflowData {
Gfx::FloatRect scrollable_overflow_rect;
Gfx::FloatPoint scroll_offset;
};
Gfx::FloatRect absolute_rect() const;
Gfx::FloatPoint effective_offset() const;
void set_offset(Gfx::FloatPoint const&);
void set_offset(float x, float y) { set_offset({ x, y }); }
Gfx::FloatSize const& content_size() const { return m_content_size; }
void set_content_size(Gfx::FloatSize const&);
void set_content_size(float width, float height) { set_content_size({ width, height }); }
void set_content_width(float width) { set_content_size(width, content_height()); }
void set_content_height(float height) { set_content_size(content_width(), height); }
float content_width() const { return m_content_size.width(); }
float content_height() const { return m_content_size.height(); }
Gfx::FloatRect absolute_padding_box_rect() const
{
auto absolute_rect = this->absolute_rect();
Gfx::FloatRect rect;
rect.set_x(absolute_rect.x() - box_model().padding.left);
rect.set_width(content_width() + box_model().padding.left + box_model().padding.right);
rect.set_y(absolute_rect.y() - box_model().padding.top);
rect.set_height(content_height() + box_model().padding.top + box_model().padding.bottom);
return rect;
}
Gfx::FloatRect absolute_border_box_rect() const
{
auto padded_rect = this->absolute_padding_box_rect();
Gfx::FloatRect rect;
rect.set_x(padded_rect.x() - box_model().border.left);
rect.set_width(padded_rect.width() + box_model().border.left + box_model().border.right);
rect.set_y(padded_rect.y() - box_model().border.top);
rect.set_height(padded_rect.height() + box_model().border.top + box_model().border.bottom);
return rect;
}
Gfx::FloatRect absolute_paint_rect() const;
float border_box_width() const
{
auto border_box = box_model().border_box();
return content_width() + border_box.left + border_box.right;
}
float border_box_height() const
{
auto border_box = box_model().border_box();
return content_height() + border_box.top + border_box.bottom;
}
float absolute_x() const { return absolute_rect().x(); }
float absolute_y() const { return absolute_rect().y(); }
Gfx::FloatPoint absolute_position() const { return absolute_rect().location(); }
bool has_overflow() const { return m_overflow_data.has_value(); }
Optional<Gfx::FloatRect> scrollable_overflow_rect() const
{
if (!m_overflow_data.has_value())
return {};
return m_overflow_data->scrollable_overflow_rect;
}
Optional<Gfx::IntRect> clip_rect() const;
void set_overflow_data(Optional<OverflowData> data) { m_overflow_data = move(data); }
void set_containing_line_box_fragment(Optional<Layout::LineBoxFragmentCoordinate>);
StackingContext* stacking_context() { return m_stacking_context; }
StackingContext const* stacking_context() const { return m_stacking_context; }
void set_stacking_context(NonnullOwnPtr<Painting::StackingContext>);
StackingContext* enclosing_stacking_context();
DOM::Node const* dom_node() const { return layout_box().dom_node(); }
DOM::Node* dom_node() { return layout_box().dom_node(); }
DOM::Document const& document() const { return layout_box().document(); }
DOM::Document& document() { return layout_box().document(); }
virtual void before_children_paint(PaintContext&, PaintPhase) const override;
virtual void after_children_paint(PaintContext&, PaintPhase) const override;
virtual Optional<HitTestResult> hit_test(Gfx::FloatPoint const&, HitTestType) const override;
void invalidate_stacking_context();
bool is_out_of_view(PaintContext&) const;
protected:
explicit PaintableBox(Layout::Box const&);
virtual void paint_border(PaintContext&) const;
virtual void paint_backdrop_filter(PaintContext&) const;
virtual void paint_background(PaintContext&) const;
virtual void paint_box_shadow(PaintContext&) const;
virtual Gfx::FloatRect compute_absolute_rect() const;
virtual Gfx::FloatRect compute_absolute_paint_rect() const;
enum class ShrinkRadiiForBorders {
Yes,
No
};
Painting::BorderRadiiData normalized_border_radii_data(ShrinkRadiiForBorders shrink = ShrinkRadiiForBorders::No) const;
Vector<ShadowData> resolve_box_shadow_data() const;
private:
Optional<OverflowData> m_overflow_data;
Gfx::FloatPoint m_offset;
Gfx::FloatSize m_content_size;
// Some boxes hang off of line box fragments. (inline-block, inline-table, replaced, etc)
Optional<Layout::LineBoxFragmentCoordinate> m_containing_line_box_fragment;
OwnPtr<Painting::StackingContext> m_stacking_context;
Optional<Gfx::FloatRect> mutable m_absolute_rect;
Optional<Gfx::FloatRect> mutable m_absolute_paint_rect;
Optional<Gfx::IntRect> mutable m_clip_rect;
mutable bool m_clipping_overflow { false };
Optional<BorderRadiusCornerClipper> mutable m_overflow_corner_radius_clipper;
};
class PaintableWithLines : public PaintableBox {
public:
static NonnullRefPtr<PaintableWithLines> create(Layout::BlockContainer const& block_container)
{
return adopt_ref(*new PaintableWithLines(block_container));
}
virtual ~PaintableWithLines() override;
Layout::BlockContainer const& layout_box() const;
Layout::BlockContainer& layout_box();
Vector<Layout::LineBox> const& line_boxes() const { return m_line_boxes; }
void set_line_boxes(Vector<Layout::LineBox>&& line_boxes) { m_line_boxes = move(line_boxes); }
template<typename Callback>
void for_each_fragment(Callback callback) const
{
for (auto& line_box : line_boxes()) {
for (auto& fragment : line_box.fragments()) {
if (callback(fragment) == IterationDecision::Break)
return;
}
}
}
virtual void paint(PaintContext&, PaintPhase) const override;
virtual bool wants_mouse_events() const override { return false; }
virtual bool handle_mousewheel(Badge<EventHandler>, Gfx::IntPoint const&, unsigned buttons, unsigned modifiers, int wheel_delta_x, int wheel_delta_y) override;
virtual Optional<HitTestResult> hit_test(Gfx::FloatPoint const&, HitTestType) const override;
protected:
PaintableWithLines(Layout::BlockContainer const&);
private:
Vector<Layout::LineBox> m_line_boxes;
};
}