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https://github.com/LadybirdBrowser/ladybird.git
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1dd70a6f49
Function-local `static constexpr` variables can be `constexpr`. This can reduce memory consumption, binary size, and offer additional compiler optimizations.
364 lines
14 KiB
C++
364 lines
14 KiB
C++
/*
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* Copyright (c) 2021-2022, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include "TreeMapWidget.h"
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#include <AK/Array.h>
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#include <AK/NumberFormat.h>
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#include <LibGUI/ConnectionToWindowServer.h>
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#include <LibGUI/Painter.h>
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#include <LibGfx/Font.h>
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#include <WindowServer/WindowManager.h>
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REGISTER_WIDGET(SpaceAnalyzer, TreeMapWidget)
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namespace SpaceAnalyzer {
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static constexpr Array colors = {
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Color(253, 231, 37),
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Color(148, 216, 64),
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Color(60, 188, 117),
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Color(31, 150, 139),
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Color(45, 112, 142),
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Color(63, 71, 136),
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Color(85, 121, 104),
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};
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static float get_normalized_aspect_ratio(float a, float b)
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{
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if (a < b) {
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return a / b;
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} else {
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return b / a;
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}
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}
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static bool node_is_leaf(const TreeMapNode& node)
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{
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return node.num_children() == 0;
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}
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bool TreeMapWidget::rect_can_contain_label(const Gfx::IntRect& rect) const
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{
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return rect.height() >= font().presentation_size() && rect.width() > 20;
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}
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void TreeMapWidget::paint_cell_frame(GUI::Painter& painter, const TreeMapNode& node, const Gfx::IntRect& cell_rect, const Gfx::IntRect& inner_rect, int depth, HasLabel has_label) const
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{
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if (cell_rect.width() <= 2 || cell_rect.height() <= 2) {
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painter.fill_rect(cell_rect, Color::Black);
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return;
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}
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Gfx::IntRect remainder = cell_rect;
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Color color = colors[depth % (sizeof(colors) / sizeof(colors[0]))];
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if (m_selected_node_cache == &node) {
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color = color.darkened(0.8f);
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}
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// Draw borders.
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painter.fill_rect(remainder.take_from_right(1), Color::Black);
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painter.fill_rect(remainder.take_from_bottom(1), Color::Black);
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// Draw highlights.
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painter.fill_rect(remainder.take_from_right(1), color.darkened());
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painter.fill_rect(remainder.take_from_bottom(1), color.darkened());
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painter.fill_rect(remainder.take_from_top(1), color.lightened());
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painter.fill_rect(remainder.take_from_left(1), color.lightened());
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// Paint the background.
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if (inner_rect.is_empty()) {
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painter.fill_rect(remainder, color);
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} else {
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// Draw black edges above and to the left of the inner_rect.
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Gfx::IntRect border_rect = inner_rect.inflated(2, 2);
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Gfx::IntRect hammer_rect = border_rect;
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hammer_rect.set_width(hammer_rect.width() - 1);
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hammer_rect.set_height(hammer_rect.height() - 1);
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painter.fill_rect(border_rect.take_from_top(1), Color::Black);
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painter.fill_rect(border_rect.take_from_left(1), Color::Black);
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for (auto& shard : remainder.shatter(hammer_rect)) {
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painter.fill_rect(shard, color);
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}
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}
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// Paint text.
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if (has_label == HasLabel::Yes) {
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Gfx::IntRect text_rect = remainder;
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text_rect.shrink(4, 4);
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painter.clear_clip_rect();
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painter.add_clip_rect(text_rect);
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if (node_is_leaf(node)) {
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painter.draw_text(text_rect, node.name(), font(), Gfx::TextAlignment::TopLeft, Color::Black);
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text_rect.take_from_top(font().presentation_size() + 1);
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painter.draw_text(text_rect, human_readable_size(node.area()), font(), Gfx::TextAlignment::TopLeft, Color::Black);
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} else {
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painter.draw_text(text_rect, String::formatted("{} - {}", node.name(), human_readable_size(node.area())), font(), Gfx::TextAlignment::TopLeft, Color::Black);
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}
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painter.clear_clip_rect();
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}
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}
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template<typename Function>
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void TreeMapWidget::lay_out_children(const TreeMapNode& node, const Gfx::IntRect& rect, int depth, Function callback)
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{
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if (node.num_children() == 0) {
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return;
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}
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// Check if the children are sorted yet, if not do that now.
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for (size_t k = 0; k < node.num_children() - 1; k++) {
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if (node.child_at(k).area() < node.child_at(k + 1).area()) {
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node.sort_children_by_area();
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break;
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}
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}
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i64 total_area = node.area();
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Gfx::IntRect canvas = rect;
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bool remaining_nodes_are_too_small = false;
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for (size_t i = 0; !remaining_nodes_are_too_small && i < node.num_children(); i++) {
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const i64 i_node_area = node.child_at(i).area();
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if (i_node_area == 0)
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break;
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const size_t long_side_size = max(canvas.width(), canvas.height());
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const size_t short_side_size = min(canvas.width(), canvas.height());
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size_t row_or_column_size = long_side_size * i_node_area / total_area;
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i64 node_area_sum = i_node_area;
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size_t k = i + 1;
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// Try to add nodes to this row or column so long as the worst aspect ratio of
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// the new set of nodes is better than the worst aspect ratio of the current set.
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{
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float best_worst_aspect_ratio_so_far = get_normalized_aspect_ratio(row_or_column_size, short_side_size);
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for (; k < node.num_children(); k++) {
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// Do a preliminary calculation of the worst aspect ratio of the nodes at index i and k
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// if that aspect ratio is better than the 'best_worst_aspect_ratio_so_far' we keep it,
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// otherwise it is discarded.
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i64 k_node_area = node.child_at(k).area();
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if (k_node_area == 0) {
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break;
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}
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i64 new_node_area_sum = node_area_sum + k_node_area;
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size_t new_row_or_column_size = long_side_size * new_node_area_sum / total_area;
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size_t i_node_size = short_side_size * i_node_area / new_node_area_sum;
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size_t k_node_size = short_side_size * k_node_area / new_node_area_sum;
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float i_node_aspect_ratio = get_normalized_aspect_ratio(new_row_or_column_size, i_node_size);
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float k_node_aspect_ratio = get_normalized_aspect_ratio(new_row_or_column_size, k_node_size);
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float new_worst_aspect_ratio = min(i_node_aspect_ratio, k_node_aspect_ratio);
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if (new_worst_aspect_ratio < best_worst_aspect_ratio_so_far) {
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break;
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}
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best_worst_aspect_ratio_so_far = new_worst_aspect_ratio;
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node_area_sum = new_node_area_sum;
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row_or_column_size = new_row_or_column_size;
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}
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}
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// Paint the elements from 'i' up to and including 'k-1'.
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{
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const size_t fixed_side_size = row_or_column_size;
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i64 placement_area = node_area_sum;
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size_t main_dim = short_side_size;
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// Lay out nodes in a row or column.
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Orientation orientation = canvas.width() > canvas.height() ? Orientation::Horizontal : Orientation::Vertical;
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Gfx::IntRect layout_rect = canvas;
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layout_rect.set_primary_size_for_orientation(orientation, fixed_side_size);
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for (size_t q = i; q < k; q++) {
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auto& child = node.child_at(q);
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size_t node_size = main_dim * child.area() / placement_area;
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Gfx::IntRect cell_rect = layout_rect;
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cell_rect.set_secondary_size_for_orientation(orientation, node_size);
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Gfx::IntRect inner_rect;
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HasLabel has_label = HasLabel::No;
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if (child.num_children() != 0 && rect.height() >= 8 && rect.width() >= 8) {
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inner_rect = cell_rect;
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inner_rect.shrink(4, 4); // border and shading
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if (rect_can_contain_label(inner_rect)) {
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const int margin = 5;
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has_label = HasLabel::Yes;
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inner_rect.set_y(inner_rect.y() + font().presentation_size() + margin);
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inner_rect.set_height(inner_rect.height() - (font().presentation_size() + margin * 2));
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inner_rect.set_x(inner_rect.x() + margin);
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inner_rect.set_width(inner_rect.width() - margin * 2);
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}
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} else if (rect_can_contain_label(cell_rect)) {
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has_label = HasLabel::Yes;
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}
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callback(child, q, cell_rect, inner_rect, depth, has_label, IsRemainder::No);
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if (cell_rect.width() * cell_rect.height() < 16) {
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remaining_nodes_are_too_small = true;
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} else if (!inner_rect.is_empty()) {
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lay_out_children(child, inner_rect, depth + 1, callback);
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}
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layout_rect.set_secondary_offset_for_orientation(orientation, layout_rect.secondary_offset_for_orientation(orientation) + node_size);
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main_dim -= node_size;
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placement_area -= child.area();
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}
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canvas.set_primary_offset_for_orientation(orientation, canvas.primary_offset_for_orientation(orientation) + fixed_side_size);
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canvas.set_primary_size_for_orientation(orientation, canvas.primary_size_for_orientation(orientation) - fixed_side_size);
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}
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// Consume nodes that were added to this row or column.
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i = k - 1;
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total_area -= node_area_sum;
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}
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// If not the entire canvas was filled with nodes, fill the remaining area with a dither pattern.
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if (!canvas.is_empty()) {
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callback(node, 0, canvas, Gfx::IntRect(), depth, HasLabel::No, IsRemainder::Yes);
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}
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}
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const TreeMapNode* TreeMapWidget::path_node(size_t n) const
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{
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if (!m_tree.ptr())
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return nullptr;
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const TreeMapNode* iter = &m_tree->root();
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size_t path_index = 0;
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while (iter && path_index < m_path.size() && path_index < n) {
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size_t child_index = m_path[path_index];
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if (child_index >= iter->num_children()) {
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return nullptr;
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}
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iter = &iter->child_at(child_index);
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path_index++;
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}
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return iter;
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}
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void TreeMapWidget::paint_event(GUI::PaintEvent& event)
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{
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GUI::Frame::paint_event(event);
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GUI::Painter painter(*this);
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m_selected_node_cache = path_node(m_path.size());
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const TreeMapNode* node = path_node(m_viewpoint);
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if (!node) {
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painter.fill_rect(frame_inner_rect(), Color::MidGray);
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} else if (node_is_leaf(*node)) {
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paint_cell_frame(painter, *node, frame_inner_rect(), Gfx::IntRect(), m_viewpoint - 1, HasLabel::Yes);
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} else {
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lay_out_children(*node, frame_inner_rect(), m_viewpoint, [&](const TreeMapNode& node, int, const Gfx::IntRect& rect, const Gfx::IntRect& inner_rect, int depth, HasLabel has_label, IsRemainder remainder) {
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if (remainder == IsRemainder::No) {
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paint_cell_frame(painter, node, rect, inner_rect, depth, has_label);
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} else {
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Color color = colors[depth % (sizeof(colors) / sizeof(colors[0]))];
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Gfx::IntRect dither_rect = rect;
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painter.fill_rect(dither_rect.take_from_right(1), Color::Black);
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painter.fill_rect(dither_rect.take_from_bottom(1), Color::Black);
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painter.fill_rect_with_dither_pattern(dither_rect, color, Color::Black);
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}
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});
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}
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}
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Vector<int> TreeMapWidget::path_to_position(const Gfx::IntPoint& position)
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{
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const TreeMapNode* node = path_node(m_viewpoint);
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if (!node) {
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return {};
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}
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Vector<int> path;
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lay_out_children(*node, frame_inner_rect(), m_viewpoint, [&](const TreeMapNode&, int index, const Gfx::IntRect& rect, const Gfx::IntRect&, int, HasLabel, IsRemainder is_remainder) {
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if (is_remainder == IsRemainder::No && rect.contains(position)) {
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path.append(index);
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}
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});
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return path;
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}
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void TreeMapWidget::mousedown_event(GUI::MouseEvent& event)
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{
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const TreeMapNode* node = path_node(m_viewpoint);
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if (node && !node_is_leaf(*node)) {
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Vector<int> path = path_to_position(event.position());
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if (!path.is_empty()) {
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m_path.shrink(m_viewpoint);
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m_path.extend(path);
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if (on_path_change) {
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on_path_change();
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}
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update();
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}
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}
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}
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void TreeMapWidget::doubleclick_event(GUI::MouseEvent& event)
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{
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if (event.button() != GUI::MouseButton::Primary)
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return;
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const TreeMapNode* node = path_node(m_viewpoint);
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if (node && !node_is_leaf(*node)) {
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Vector<int> path = path_to_position(event.position());
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m_path.shrink(m_viewpoint);
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m_path.extend(path);
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m_viewpoint = m_path.size();
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if (on_path_change) {
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on_path_change();
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}
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update();
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}
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}
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void TreeMapWidget::mousewheel_event(GUI::MouseEvent& event)
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{
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int delta = event.wheel_delta_y();
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// FIXME: The wheel_delta_y is premultiplied in the window server, we actually want a raw value here.
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int step_size = GUI::ConnectionToWindowServer::the().get_scroll_step_size();
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if (delta > 0) {
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size_t step_back = delta / step_size;
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if (step_back > m_viewpoint)
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step_back = m_viewpoint;
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set_viewpoint(m_viewpoint - step_back);
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} else {
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size_t step_up = (-delta) / step_size;
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set_viewpoint(m_viewpoint + step_up);
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}
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}
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void TreeMapWidget::context_menu_event(GUI::ContextMenuEvent& context_menu_event)
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{
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if (on_context_menu_request)
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on_context_menu_request(context_menu_event);
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}
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void TreeMapWidget::set_tree(RefPtr<TreeMap> tree)
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{
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m_tree = tree;
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m_path.clear();
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m_viewpoint = 0;
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if (on_path_change) {
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on_path_change();
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}
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update();
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}
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void TreeMapWidget::set_viewpoint(size_t viewpoint)
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{
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if (viewpoint > m_path.size())
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viewpoint = m_path.size();
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m_viewpoint = viewpoint;
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if (on_path_change) {
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on_path_change();
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}
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update();
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}
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size_t TreeMapWidget::path_size() const
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{
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return m_path.size() + 1;
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}
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size_t TreeMapWidget::viewpoint() const
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{
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return m_viewpoint;
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}
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}
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