ladybird/Userland/Applications/Help/ManualModel.cpp
kleines Filmröllchen 1ec0548158 Help: Only toggle open/close for SectionNodes
The responsible code was actually casting everything to a SectionNode
pointer, violating type safety all over the place and leading to
frequent crashes. I'm surprised this was not exhibited before; I guess
my recent changes made this bug surface.
2023-01-02 06:15:13 -07:00

205 lines
7.1 KiB
C++

/*
* Copyright (c) 2019-2020, Sergey Bugaev <bugaevc@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include "ManualModel.h"
#include <AK/Try.h>
#include <AK/Utf8View.h>
#include <LibManual/Node.h>
#include <LibManual/PageNode.h>
#include <LibManual/SectionNode.h>
ManualModel::ManualModel()
{
m_section_open_icon.set_bitmap_for_size(16, Gfx::Bitmap::try_load_from_file("/res/icons/16x16/book-open.png"sv).release_value_but_fixme_should_propagate_errors());
m_section_icon.set_bitmap_for_size(16, Gfx::Bitmap::try_load_from_file("/res/icons/16x16/book.png"sv).release_value_but_fixme_should_propagate_errors());
m_page_icon.set_bitmap_for_size(16, Gfx::Bitmap::try_load_from_file("/res/icons/16x16/filetype-unknown.png"sv).release_value_but_fixme_should_propagate_errors());
}
Optional<GUI::ModelIndex> ManualModel::index_from_path(StringView path) const
{
for (int section = 0; section < row_count(); ++section) {
auto parent_index = index(section, 0);
for (int row = 0; row < row_count(parent_index); ++row) {
auto child_index = index(row, 0, parent_index);
auto* node = static_cast<Manual::Node const*>(child_index.internal_data());
if (!node->is_page())
continue;
auto* page = static_cast<Manual::PageNode const*>(node);
auto const maybe_path = page->path();
if (maybe_path.is_error())
return {};
if (maybe_path.value().bytes_as_string_view() != path)
continue;
return child_index;
}
}
return {};
}
Optional<String> ManualModel::page_name(const GUI::ModelIndex& index) const
{
if (!index.is_valid())
return {};
auto* node = static_cast<Manual::Node const*>(index.internal_data());
if (!node->is_page())
return {};
auto* page = static_cast<Manual::PageNode const*>(node);
auto path = page->name();
if (path.is_error())
return {};
return path.release_value();
}
Optional<String> ManualModel::page_path(const GUI::ModelIndex& index) const
{
if (!index.is_valid())
return {};
auto* node = static_cast<Manual::Node const*>(index.internal_data());
if (!node->is_page())
return {};
auto* page = static_cast<Manual::PageNode const*>(node);
auto path = page->path();
if (path.is_error())
return {};
return path.release_value();
}
ErrorOr<StringView> ManualModel::page_view(String const& path) const
{
if (path.is_empty())
return StringView {};
{
// Check if we've got it cached already.
auto mapped_file = m_mapped_files.get(path);
if (mapped_file.has_value())
return StringView { mapped_file.value()->bytes() };
}
auto file = TRY(Core::MappedFile::map(path));
StringView view { file->bytes() };
m_mapped_files.set(path, move(file));
return view;
}
Optional<String> ManualModel::page_and_section(const GUI::ModelIndex& index) const
{
if (!index.is_valid())
return {};
auto* node = static_cast<Manual::Node const*>(index.internal_data());
if (!node->is_page())
return {};
auto* page = static_cast<Manual::PageNode const*>(node);
auto* section = static_cast<Manual::SectionNode const*>(page->parent());
auto page_name = page->name();
if (page_name.is_error())
return {};
auto name = String::formatted("{}({})", page_name.release_value(), section->section_name());
if (name.is_error())
return {};
return name.release_value();
}
GUI::ModelIndex ManualModel::index(int row, int column, const GUI::ModelIndex& parent_index) const
{
if (!parent_index.is_valid())
return create_index(row, column, Manual::sections[row].ptr());
auto* parent = static_cast<Manual::Node const*>(parent_index.internal_data());
auto* child = &parent->children()[row];
return create_index(row, column, child);
}
GUI::ModelIndex ManualModel::parent_index(const GUI::ModelIndex& index) const
{
if (!index.is_valid())
return {};
auto* child = static_cast<Manual::Node const*>(index.internal_data());
auto* parent = child->parent();
if (parent == nullptr)
return {};
if (parent->parent() == nullptr) {
for (size_t row = 0; row < sizeof(Manual::sections) / sizeof(Manual::sections[0]); row++)
if (Manual::sections[row].ptr() == parent)
return create_index(row, 0, parent);
VERIFY_NOT_REACHED();
}
for (size_t row = 0; row < parent->parent()->children().size(); row++) {
Manual::Node* child_at_row = &parent->parent()->children()[row];
if (child_at_row == parent)
return create_index(row, 0, parent);
}
VERIFY_NOT_REACHED();
}
int ManualModel::row_count(const GUI::ModelIndex& index) const
{
if (!index.is_valid())
return sizeof(Manual::sections) / sizeof(Manual::sections[0]);
auto* node = static_cast<Manual::Node const*>(index.internal_data());
return node->children().size();
}
int ManualModel::column_count(const GUI::ModelIndex&) const
{
return 1;
}
GUI::Variant ManualModel::data(const GUI::ModelIndex& index, GUI::ModelRole role) const
{
auto* node = static_cast<Manual::Node const*>(index.internal_data());
switch (role) {
case GUI::ModelRole::Search:
if (!node->is_page())
return {};
if (auto path = page_path(index); path.has_value())
if (auto page = page_view(path.release_value()); !page.is_error())
// FIXME: We already provide String, but GUI::Variant still needs DeprecatedString.
return DeprecatedString(page.release_value());
return {};
case GUI::ModelRole::Display:
if (auto name = node->name(); !name.is_error())
return name.release_value();
return {};
case GUI::ModelRole::Icon:
if (node->is_page())
return m_page_icon;
if (node->is_open())
return m_section_open_icon;
return m_section_icon;
default:
return {};
}
}
void ManualModel::update_section_node_on_toggle(const GUI::ModelIndex& index, bool const open)
{
auto* node = static_cast<Manual::Node*>(index.internal_data());
if (is<Manual::SectionNode>(*node))
static_cast<Manual::SectionNode*>(node)->set_open(open);
}
TriState ManualModel::data_matches(const GUI::ModelIndex& index, const GUI::Variant& term) const
{
auto name = page_name(index);
if (!name.has_value())
return TriState::False;
if (name.value().bytes_as_string_view().contains(term.as_string(), CaseSensitivity::CaseInsensitive))
return TriState::True;
auto path = page_path(index);
// NOTE: This is slightly inaccurate, as page_path can also fail due to OOM. We consider it acceptable to have a data mismatch in that case.
if (!path.has_value())
return TriState::False;
auto view_result = page_view(path.release_value());
if (view_result.is_error() || view_result.value().is_empty())
return TriState::False;
return view_result.value().contains(term.as_string(), CaseSensitivity::CaseInsensitive) ? TriState::True : TriState::False;
}