ladybird/WindowServer/WSWindowManager.cpp

622 lines
20 KiB
C++

#include "WSWindowManager.h"
#include "WSWindow.h"
#include "WSScreen.h"
#include "WSMessageLoop.h"
#include "Process.h"
#include "MemoryManager.h"
#include <Kernel/ProcFS.h>
#include <SharedGraphics/Font.h>
#include <SharedGraphics/Painter.h>
#include <SharedGraphics/CharacterBitmap.h>
#include <AK/StdLibExtras.h>
#include <Kernel/BochsVGADevice.h>
//#define DEBUG_COUNTERS
//#define DEBUG_WID_IN_TITLE_BAR
static const int window_titlebar_height = 16;
static inline Rect title_bar_rect(const Rect& window)
{
return {
window.x() - 1,
window.y() - window_titlebar_height,
window.width() + 2,
window_titlebar_height
};
}
static inline Rect title_bar_text_rect(const Rect& window)
{
auto titlebar_rect = title_bar_rect(window);
return {
titlebar_rect.x() + 2,
titlebar_rect.y(),
titlebar_rect.width() - 4,
titlebar_rect.height()
};
}
static inline Rect close_button_rect_for_window(const Rect& window_rect)
{
auto titlebar_inner_rect = title_bar_text_rect(window_rect);
int close_button_margin = 1;
int close_button_size = titlebar_inner_rect.height() - close_button_margin * 2;
return Rect {
titlebar_inner_rect.right() - close_button_size + 1,
titlebar_inner_rect.top() + close_button_margin,
close_button_size,
close_button_size - 1
};
}
static inline Rect border_window_rect(const Rect& window)
{
auto titlebar_rect = title_bar_rect(window);
return { titlebar_rect.x() - 1,
titlebar_rect.y() - 1,
titlebar_rect.width() + 2,
window_titlebar_height + window.height() + 3
};
}
static inline Rect outer_window_rect(const Rect& window)
{
auto rect = border_window_rect(window);
rect.inflate(2, 2);
return rect;
}
static WSWindowManager* s_the;
WSWindowManager& WSWindowManager::the()
{
if (!s_the)
s_the = new WSWindowManager;
return *s_the;
}
static const char* cursor_bitmap_inner_ascii = {
" # "
" ## "
" ### "
" #### "
" ##### "
" ###### "
" ####### "
" ######## "
" ######### "
" ########## "
" ###### "
" ## ## "
" # ## "
" ## "
" ## "
" ## "
" "
};
static const char* cursor_bitmap_outer_ascii = {
"## "
"# # "
"# # "
"# # "
"# # "
"# # "
"# # "
"# # "
"# # "
"# # "
"# #### "
"# ## # "
"# # # # "
"## # # "
" # # "
" # # "
" ## "
};
void WSWindowManager::flip_buffers()
{
swap(m_front_bitmap, m_back_bitmap);
swap(m_front_painter, m_back_painter);
if (m_buffers_are_flipped)
BochsVGADevice::the().set_y_offset(0);
else
BochsVGADevice::the().set_y_offset(m_screen_rect.height());
m_buffers_are_flipped = !m_buffers_are_flipped;
}
WSWindowManager::WSWindowManager()
: m_screen(WSScreen::the())
, m_screen_rect(m_screen.rect())
, m_lock("WSWindowManager")
, m_flash_flush(false)
{
#ifndef DEBUG_COUNTERS
(void)m_compose_count;
(void)m_flush_count;
#endif
auto size = m_screen_rect.size();
m_front_bitmap = GraphicsBitmap::create_wrapper(size, m_screen.scanline(0));
m_back_bitmap = GraphicsBitmap::create_wrapper(size, m_screen.scanline(size.height()));
m_front_painter = make<Painter>(*m_front_bitmap);
m_back_painter = make<Painter>(*m_back_bitmap);
m_font = Font::default_font();
m_front_painter->set_font(font());
m_back_painter->set_font(font());
m_background_color = Color(50, 50, 50);
m_active_window_border_color = Color(110, 34, 9);
m_active_window_border_color2 = Color(244, 202, 158);
m_active_window_title_color = Color::White;
m_inactive_window_border_color = Color(128, 128, 128);
m_inactive_window_border_color2 = Color(192, 192, 192);
m_inactive_window_title_color = Color(213, 208, 199);
m_dragging_window_border_color = Color(161, 50, 13);
m_dragging_window_border_color2 = Color(250, 220, 187);
m_dragging_window_title_color = Color::White;
m_cursor_bitmap_inner = CharacterBitmap::create_from_ascii(cursor_bitmap_inner_ascii, 12, 17);
m_cursor_bitmap_outer = CharacterBitmap::create_from_ascii(cursor_bitmap_outer_ascii, 12, 17);
{
LOCKER(m_wallpaper_path.lock());
m_wallpaper_path.resource() = "/res/wallpapers/cool.rgb";
m_wallpaper = GraphicsBitmap::load_from_file(m_wallpaper_path.resource(), m_screen_rect.size());
}
ProcFS::the().add_sys_bool("wm_flash_flush", m_flash_flush);
ProcFS::the().add_sys_string("wm_wallpaper", m_wallpaper_path, [this] {
LOCKER(m_wallpaper_path.lock());
m_wallpaper = GraphicsBitmap::load_from_file(m_wallpaper_path.resource(), m_screen_rect.size());
invalidate(m_screen_rect);
});
invalidate();
compose();
}
WSWindowManager::~WSWindowManager()
{
}
static const char* s_close_button_bitmap_data = {
"## ##"
"### ###"
" ###### "
" #### "
" ## "
" #### "
" ###### "
"### ###"
"## ##"
};
static CharacterBitmap* s_close_button_bitmap;
static const int s_close_button_bitmap_width = 8;
static const int s_close_button_bitmap_height = 9;
void WSWindowManager::paint_window_frame(WSWindow& window)
{
LOCKER(m_lock);
//printf("[WM] paint_window_frame {%p}, rect: %d,%d %dx%d\n", &window, window.rect().x(), window.rect().y(), window.rect().width(), window.rect().height());
auto titlebar_rect = title_bar_rect(window.rect());
auto titlebar_inner_rect = title_bar_text_rect(window.rect());
auto outer_rect = outer_window_rect(window.rect());
auto border_rect = border_window_rect(window.rect());
auto close_button_rect = close_button_rect_for_window(window.rect());
auto titlebar_title_rect = titlebar_inner_rect;
titlebar_title_rect.set_width(font().glyph_width() * window.title().length());
Rect inner_border_rect {
window.x() - 1,
window.y() - 1,
window.width() + 2,
window.height() + 2
};
Color title_color;
Color border_color;
Color border_color2;
Color middle_border_color;
if (&window == m_drag_window.ptr()) {
border_color = m_dragging_window_border_color;
border_color2 = m_dragging_window_border_color2;
title_color = m_dragging_window_title_color;
middle_border_color = Color::White;
} else if (&window == m_active_window.ptr()) {
border_color = m_active_window_border_color;
border_color2 = m_active_window_border_color2;
title_color = m_active_window_title_color;
middle_border_color = Color::MidGray;
} else {
border_color = m_inactive_window_border_color;
border_color2 = m_inactive_window_border_color2;
title_color = m_inactive_window_title_color;
middle_border_color = Color::MidGray;
}
m_back_painter->fill_rect_with_gradient(titlebar_rect, border_color, border_color2);
for (int i = 2; i <= titlebar_inner_rect.height() - 4; i += 2) {
m_back_painter->draw_line({ titlebar_title_rect.right() + 4, titlebar_inner_rect.y() + i }, { close_button_rect.left() - 3, titlebar_inner_rect.y() + i }, border_color);
}
m_back_painter->draw_rect(border_rect, middle_border_color);
m_back_painter->draw_rect(outer_rect, border_color);
m_back_painter->draw_rect(inner_border_rect, border_color);
m_back_painter->draw_text(titlebar_title_rect, window.title(), Painter::TextAlignment::CenterLeft, title_color);
if (!s_close_button_bitmap)
s_close_button_bitmap = CharacterBitmap::create_from_ascii(s_close_button_bitmap_data, s_close_button_bitmap_width, s_close_button_bitmap_height).leak_ref();
m_back_painter->fill_rect_with_gradient(close_button_rect.shrunken(2, 2), Color::LightGray, Color::White);
m_back_painter->draw_rect(close_button_rect, Color::DarkGray, true);
auto x_location = close_button_rect.center();
x_location.move_by(-(s_close_button_bitmap_width / 2), -(s_close_button_bitmap_height / 2));
m_back_painter->draw_bitmap(x_location, *s_close_button_bitmap, Color::Black);
#ifdef DEBUG_WID_IN_TITLE_BAR
Color metadata_color(96, 96, 96);
m_back_painter->draw_text(
titlebar_inner_rect,
String::format("%d:%d", window.pid(), window.window_id()),
Painter::TextAlignment::CenterRight,
metadata_color
);
#endif
}
void WSWindowManager::add_window(WSWindow& window)
{
LOCKER(m_lock);
m_windows.set(&window);
m_windows_in_order.append(&window);
if (!active_window())
set_active_window(&window);
}
void WSWindowManager::move_to_front(WSWindow& window)
{
LOCKER(m_lock);
if (m_windows_in_order.tail() != &window)
invalidate(window);
m_windows_in_order.remove(&window);
m_windows_in_order.append(&window);
}
void WSWindowManager::remove_window(WSWindow& window)
{
LOCKER(m_lock);
if (!m_windows.contains(&window))
return;
invalidate(window);
m_windows.remove(&window);
m_windows_in_order.remove(&window);
if (!active_window() && !m_windows.is_empty())
set_active_window(*m_windows.begin());
}
void WSWindowManager::notify_title_changed(WSWindow& window)
{
printf("[WM] WSWindow{%p} title set to '%s'\n", &window, window.title().characters());
invalidate(outer_window_rect(window.rect()));
}
void WSWindowManager::notify_rect_changed(WSWindow& window, const Rect& old_rect, const Rect& new_rect)
{
printf("[WM] WSWindow %p rect changed (%d,%d %dx%d) -> (%d,%d %dx%d)\n", &window, old_rect.x(), old_rect.y(), old_rect.width(), old_rect.height(), new_rect.x(), new_rect.y(), new_rect.width(), new_rect.height());
ASSERT_INTERRUPTS_ENABLED();
invalidate(outer_window_rect(old_rect));
invalidate(outer_window_rect(new_rect));
}
void WSWindowManager::handle_titlebar_mouse_event(WSWindow& window, WSMouseEvent& event)
{
if (event.type() == WSMessage::MouseDown && event.button() == MouseButton::Left) {
#ifdef DRAG_DEBUG
printf("[WM] Begin dragging WSWindow{%p}\n", &window);
#endif
m_drag_window = window.make_weak_ptr();;
m_drag_origin = event.position();
m_drag_window_origin = window.position();
m_drag_start_rect = outer_window_rect(window.rect());
window.set_is_being_dragged(true);
invalidate(window);
return;
}
}
void WSWindowManager::handle_close_button_mouse_event(WSWindow& window, WSMouseEvent& event)
{
if (event.type() == WSMessage::MouseDown && event.button() == MouseButton::Left) {
WSMessage message(WSMessage::WindowCloseRequest);
window.on_message(message);
return;
}
}
void WSWindowManager::process_mouse_event(WSMouseEvent& event)
{
if (event.type() == WSMessage::MouseUp && event.button() == MouseButton::Left) {
if (m_drag_window) {
#ifdef DRAG_DEBUG
printf("[WM] Finish dragging WSWindow{%p}\n", m_drag_window.ptr());
#endif
invalidate(*m_drag_window);
m_drag_window->set_is_being_dragged(false);
m_drag_end_rect = outer_window_rect(m_drag_window->rect());
m_drag_window = nullptr;
return;
}
}
if (event.type() == WSMessage::MouseMove) {
if (m_drag_window) {
auto old_window_rect = m_drag_window->rect();
Point pos = m_drag_window_origin;
#ifdef DRAG_DEBUG
dbgprintf("[WM] Dragging [origin: %d,%d] now: %d,%d\n", m_drag_origin.x(), m_drag_origin.y(), event.x(), event.y());
#endif
pos.move_by(event.x() - m_drag_origin.x(), event.y() - m_drag_origin.y());
m_drag_window->set_position_without_repaint(pos);
invalidate(outer_window_rect(old_window_rect));
invalidate(outer_window_rect(m_drag_window->rect()));
return;
}
}
for (auto* window = m_windows_in_order.tail(); window; window = window->prev()) {
if (!window->global_cursor_tracking())
continue;
Point position { event.x() - window->rect().x(), event.y() - window->rect().y() };
auto local_event = make<WSMouseEvent>(event.type(), position, event.buttons(), event.button());
window->on_message(*local_event);
}
for (auto* window = m_windows_in_order.tail(); window; window = window->prev()) {
if (title_bar_rect(window->rect()).contains(event.position())) {
if (event.type() == WSMessage::MouseDown) {
move_to_front(*window);
set_active_window(window);
}
if (close_button_rect_for_window(window->rect()).contains(event.position())) {
handle_close_button_mouse_event(*window, event);
return;
}
handle_titlebar_mouse_event(*window, event);
return;
}
if (window->rect().contains(event.position())) {
if (event.type() == WSMessage::MouseDown) {
move_to_front(*window);
set_active_window(window);
}
// FIXME: Should we just alter the coordinates of the existing MouseEvent and pass it through?
Point position { event.x() - window->rect().x(), event.y() - window->rect().y() };
auto local_event = make<WSMouseEvent>(event.type(), position, event.buttons(), event.button());
window->on_message(*local_event);
return;
}
}
}
void WSWindowManager::compose()
{
LOCKER(m_lock);
auto dirty_rects = move(m_dirty_rects);
auto cursor_location = m_screen.cursor_location();
dirty_rects.append(m_last_cursor_rect);
dirty_rects.append({ cursor_location.x(), cursor_location.y(), (int)m_cursor_bitmap_inner->width(), (int)m_cursor_bitmap_inner->height() });
#ifdef DEBUG_COUNTERS
dbgprintf("[WM] compose #%u (%u rects)\n", ++m_compose_count, dirty_rects.size());
dbgprintf("kmalloc stats: alloc:%u free:%u eternal:%u\n", sum_alloc, sum_free, kmalloc_sum_eternal);
#endif
auto any_window_contains_rect = [this] (const Rect& r) {
for (auto* window = m_windows_in_order.head(); window; window = window->next()) {
if (outer_window_rect(window->rect()).contains(r))
return true;
}
return false;
};
auto any_dirty_rect_intersects_window = [&dirty_rects] (const WSWindow& window) {
auto window_rect = outer_window_rect(window.rect());
for (auto& dirty_rect : dirty_rects) {
if (dirty_rect.intersects(window_rect))
return true;
}
return false;
};
for (auto& dirty_rect : dirty_rects) {
if (any_window_contains_rect(dirty_rect)) {
continue;
}
LOCKER(m_wallpaper_path.lock());
if (!m_wallpaper)
m_back_painter->fill_rect(dirty_rect, m_background_color);
else
m_back_painter->blit(dirty_rect.location(), *m_wallpaper, dirty_rect);
}
for (auto* window = m_windows_in_order.head(); window; window = window->next()) {
WSWindowLocker locker(*window);
RetainPtr<GraphicsBitmap> backing = window->backing();
if (!backing)
continue;
if (!any_dirty_rect_intersects_window(*window))
continue;
for (auto& dirty_rect : dirty_rects) {
m_back_painter->set_clip_rect(dirty_rect);
paint_window_frame(*window);
Rect dirty_rect_in_window_coordinates = Rect::intersection(dirty_rect, window->rect());
if (dirty_rect_in_window_coordinates.is_empty())
continue;
dirty_rect_in_window_coordinates.set_x(dirty_rect_in_window_coordinates.x() - window->x());
dirty_rect_in_window_coordinates.set_y(dirty_rect_in_window_coordinates.y() - window->y());
auto dst = window->position();
dst.move_by(dirty_rect_in_window_coordinates.location());
m_back_painter->blit(dst, *backing, dirty_rect_in_window_coordinates);
m_back_painter->clear_clip_rect();
}
m_back_painter->clear_clip_rect();
}
draw_cursor();
if (m_flash_flush.lock_and_copy()) {
for (auto& rect : dirty_rects)
m_front_painter->fill_rect(rect, Color::Yellow);
}
flip_buffers();
for (auto& r : dirty_rects)
flush(r);
}
void WSWindowManager::invalidate_cursor()
{
LOCKER(m_lock);
auto cursor_location = m_screen.cursor_location();
Rect cursor_rect { cursor_location.x(), cursor_location.y(), (int)m_cursor_bitmap_inner->width(), (int)m_cursor_bitmap_inner->height() };
invalidate(cursor_rect);
}
void WSWindowManager::draw_cursor()
{
ASSERT_INTERRUPTS_ENABLED();
LOCKER(m_lock);
auto cursor_location = m_screen.cursor_location();
Rect cursor_rect { cursor_location.x(), cursor_location.y(), (int)m_cursor_bitmap_inner->width(), (int)m_cursor_bitmap_inner->height() };
Color inner_color = Color::White;
Color outer_color = Color::Black;
if (m_screen.left_mouse_button_pressed())
swap(inner_color, outer_color);
m_back_painter->draw_bitmap(cursor_location, *m_cursor_bitmap_inner, inner_color);
m_back_painter->draw_bitmap(cursor_location, *m_cursor_bitmap_outer, outer_color);
m_last_cursor_rect = cursor_rect;
}
void WSWindowManager::on_message(WSMessage& message)
{
ASSERT_INTERRUPTS_ENABLED();
LOCKER(m_lock);
if (message.is_mouse_event())
return process_mouse_event(static_cast<WSMouseEvent&>(message));
if (message.is_key_event()) {
// FIXME: This is a good place to hook key events globally. :)
if (m_active_window)
return m_active_window->on_message(message);
return;
}
if (message.type() == WSMessage::WM_DeferredCompose) {
m_pending_compose_event = false;
compose();
return;
}
}
void WSWindowManager::set_active_window(WSWindow* window)
{
LOCKER(m_lock);
if (window == m_active_window.ptr())
return;
if (auto* previously_active_window = m_active_window.ptr()) {
WSMessageLoop::the().post_message(previously_active_window, make<WSMessage>(WSMessage::WindowDeactivated));
invalidate(*previously_active_window);
}
m_active_window = window->make_weak_ptr();
if (m_active_window) {
WSMessageLoop::the().post_message(m_active_window.ptr(), make<WSMessage>(WSMessage::WindowActivated));
invalidate(*m_active_window);
}
}
void WSWindowManager::invalidate()
{
LOCKER(m_lock);
m_dirty_rects.clear_with_capacity();
m_dirty_rects.append(m_screen_rect);
}
void WSWindowManager::invalidate(const Rect& a_rect)
{
LOCKER(m_lock);
auto rect = Rect::intersection(a_rect, m_screen_rect);
if (rect.is_empty())
return;
for (auto& r : m_dirty_rects) {
if (r.contains(rect))
return;
if (r.intersects(rect)) {
// Unite with the existing dirty rect.
// FIXME: It would be much nicer to compute the exact rects needing repaint.
r = r.united(rect);
return;
}
}
m_dirty_rects.append(rect);
if (!m_pending_compose_event) {
ASSERT_INTERRUPTS_ENABLED();
WSMessageLoop::the().post_message(this, make<WSMessage>(WSMessage::WM_DeferredCompose));
m_pending_compose_event = true;
}
}
void WSWindowManager::invalidate(const WSWindow& window)
{
ASSERT_INTERRUPTS_ENABLED();
LOCKER(m_lock);
invalidate(outer_window_rect(window.rect()));
}
void WSWindowManager::invalidate(const WSWindow& window, const Rect& rect)
{
if (rect.is_empty()) {
invalidate(window);
return;
}
ASSERT_INTERRUPTS_ENABLED();
LOCKER(m_lock);
auto outer_rect = outer_window_rect(window.rect());
auto inner_rect = rect;
inner_rect.move_by(window.position());
// FIXME: This seems slightly wrong; the inner rect shouldn't intersect the border part of the outer rect.
inner_rect.intersect(outer_rect);
invalidate(inner_rect);
}
void WSWindowManager::flush(const Rect& a_rect)
{
auto rect = Rect::intersection(a_rect, m_screen_rect);
#ifdef DEBUG_COUNTERS
dbgprintf("[WM] flush #%u (%d,%d %dx%d)\n", ++m_flush_count, rect.x(), rect.y(), rect.width(), rect.height());
#endif
RGBA32* front_ptr = m_front_bitmap->scanline(rect.y()) + rect.x();
RGBA32* back_ptr = m_back_bitmap->scanline(rect.y()) + rect.x();
size_t pitch = m_back_bitmap->pitch();
for (int y = 0; y < rect.height(); ++y) {
fast_dword_copy(back_ptr, front_ptr, rect.width());
front_ptr = (RGBA32*)((byte*)front_ptr + pitch);
back_ptr = (RGBA32*)((byte*)back_ptr + pitch);
}
}