ladybird/LibGUI/GToolBar.h
Andreas Kling eb610b309e LibGUI: Make class_name() public so you can always call it.
I found myself having to cast to GWidget* all the time when writing some
generic debugging code that just wanted to dump widget info.
2019-03-16 12:57:04 +01:00

27 lines
562 B
C++

#pragma once
#include <LibGUI/GWidget.h>
class GAction;
class GToolBar : public GWidget {
public:
explicit GToolBar(GWidget* parent);
virtual ~GToolBar() override;
void add_action(Retained<GAction>&&);
void add_separator();
virtual const char* class_name() const override { return "GToolBar"; }
private:
virtual void paint_event(GPaintEvent&) override;
struct Item {
enum Type { Invalid, Separator, Action };
Type type { Invalid };
RetainPtr<GAction> action;
};
Vector<OwnPtr<Item>> m_items;
};