ladybird/Userland/Services/WindowServer/WindowSwitcher.h
Brian Gianforcaro 1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00

65 lines
1.4 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Vector.h>
#include <AK/WeakPtr.h>
#include <LibCore/Object.h>
#include <LibGfx/Forward.h>
#include <LibGfx/Rect.h>
namespace WindowServer {
class KeyEvent;
class Window;
class WindowSwitcher final : public Core::Object {
C_OBJECT(WindowSwitcher)
public:
static WindowSwitcher& the();
WindowSwitcher();
virtual ~WindowSwitcher() override;
bool is_visible() const { return m_visible; }
void set_visible(bool);
void show() { set_visible(true); }
void hide() { set_visible(false); }
void on_key_event(const KeyEvent&);
void refresh();
void refresh_if_needed();
void select_window(Window&);
private:
int thumbnail_width() const { return 40; }
int thumbnail_height() const { return 40; }
int item_height() const { return 10 + thumbnail_height(); }
int padding() const { return 8; }
int item_padding() const { return 8; }
void draw();
void redraw();
void select_window_at_index(int index);
Gfx::IntRect item_rect(int index) const;
Window* selected_window();
virtual void event(Core::Event&) override;
RefPtr<Window> m_switcher_window;
Gfx::IntRect m_rect;
bool m_visible { false };
Vector<WeakPtr<Window>> m_windows;
int m_selected_index { 0 };
int m_hovered_index { -1 };
};
}