ladybird/Userland/Games/Snake
Jelle Raaijmakers f391ccfe53 LibGfx+Everywhere: Change Gfx::Rect to be endpoint exclusive
Previously, calling `.right()` on a `Gfx::Rect` would return the last
column's coordinate still inside the rectangle, or `left + width - 1`.
This is called 'endpoint inclusive' and does not make a lot of sense for
`Gfx::Rect<float>` where a rectangle of width 5 at position (0, 0) would
return 4 as its right side. This same problem exists for `.bottom()`.

This changes `Gfx::Rect` to be endpoint exclusive, which gives us the
nice property that `width = right - left` and `height = bottom - top`.
It enables us to treat `Gfx::Rect<int>` and `Gfx::Rect<float>` exactly
the same.

All users of `Gfx::Rect` have been updated accordingly.
2023-05-23 12:35:42 +02:00
..
Skins LibGfx+Everywhere: Change Gfx::Rect to be endpoint exclusive 2023-05-23 12:35:42 +02:00
CMakeLists.txt Everywhere: Use LibFileSystem where trivial 2023-03-21 19:03:21 +00:00
Game.cpp Base+Snake: Capitalize snake skin names 2023-05-06 22:19:41 +02:00
Game.h Snake: Implement image-based skins 2023-03-20 09:29:30 +01:00
Geometry.h Snake: Move geometry types into Geometry.h and add Direction enum 2023-03-20 09:29:30 +01:00
main.cpp Base+Userland: Apply Human Interface Guidelines to Object text 2023-05-23 05:59:49 +02:00
Snake.gml Snake: Use a statusbar to display the current and high score 2022-12-23 23:26:21 +01:00