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5a0cdb15b0
This makes the user-facing type only take the node member pointer, and lets the compiler figure out the other needed types from that.
34 lines
675 B
C++
34 lines
675 B
C++
/*
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* Copyright (c) 2021, Ben Wiederhake <BenWiederhake.GitHub@gmx.de>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Badge.h>
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#include <AK/Function.h>
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#include <AK/IntrusiveList.h>
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#include <LibGUI/Forward.h>
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#include <LibGfx/Point.h>
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namespace GUI {
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class MouseTracker {
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public:
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MouseTracker();
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virtual ~MouseTracker();
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static void track_mouse_move(Badge<WindowServerConnection>, Gfx::IntPoint const&);
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protected:
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virtual void track_mouse_move(Gfx::IntPoint const&) = 0;
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private:
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IntrusiveListNode<MouseTracker> m_list_node;
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using List = IntrusiveList<&MouseTracker::m_list_node>;
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static List s_trackers;
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};
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}
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