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0ab19dc4cd
This makes Piano exactly as usable as when I started the large refactor some years ago, which *sounds* like I'm a terrible person but now it (1) looks nicer and (2) has a flexible backend that can already deal with aribtrary kinds of processors on any track.
134 lines
4.9 KiB
C++
134 lines
4.9 KiB
C++
/*
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* Copyright (c) 2021, JJ Roberts-White <computerfido@gmail.com>
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* Copyright (c) 2022, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include "PlayerWidget.h"
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#include "AudioPlayerLoop.h"
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#include "MainWidget.h"
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#include "Music.h"
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#include "TrackManager.h"
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#include <LibGUI/BoxLayout.h>
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#include <LibGUI/Button.h>
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#include <LibGUI/ComboBox.h>
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#include <LibGUI/ItemListModel.h>
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#include <LibGUI/Label.h>
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ErrorOr<NonnullRefPtr<PlayerWidget>> PlayerWidget::try_create(TrackManager& manager, MainWidget& main_widget, AudioPlayerLoop& loop)
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{
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auto widget = TRY(adopt_nonnull_ref_or_enomem(new (nothrow) PlayerWidget(manager, main_widget, loop)));
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widget->m_play_icon = TRY(Gfx::Bitmap::load_from_file("/res/icons/16x16/play.png"sv));
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widget->m_pause_icon = TRY(Gfx::Bitmap::load_from_file("/res/icons/16x16/pause.png"sv));
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widget->m_back_icon = TRY(Gfx::Bitmap::load_from_file("/res/icons/16x16/go-back.png"sv)); // Go back a note
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widget->m_next_icon = TRY(Gfx::Bitmap::load_from_file("/res/icons/16x16/go-forward.png"sv)); // Advance a note
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widget->m_add_track_icon = TRY(Gfx::Bitmap::load_from_file("/res/icons/16x16/plus.png"sv));
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widget->m_next_track_icon = TRY(Gfx::Bitmap::load_from_file("/res/icons/16x16/go-last.png"sv));
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TRY(widget->initialize());
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return widget;
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}
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PlayerWidget::PlayerWidget(TrackManager& manager, MainWidget& main_widget, AudioPlayerLoop& loop)
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: m_track_manager(manager)
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, m_main_widget(main_widget)
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, m_audio_loop(loop)
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{
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}
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ErrorOr<void> PlayerWidget::initialize()
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{
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TRY(try_set_layout<GUI::HorizontalBoxLayout>());
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set_fill_with_background_color(true);
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TRY(m_track_number_choices.try_append("1"));
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RefPtr<GUI::Label> label = TRY(try_add<GUI::Label>("Track"_short_string));
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label->set_max_width(75);
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m_track_dropdown = TRY(try_add<GUI::ComboBox>());
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m_track_dropdown->set_max_width(75);
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m_track_dropdown->set_model(*GUI::ItemListModel<DeprecatedString>::create(m_track_number_choices));
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m_track_dropdown->set_only_allow_values_from_model(true);
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m_track_dropdown->set_model_column(0);
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m_track_dropdown->set_selected_index(0);
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m_track_dropdown->on_change = [this]([[maybe_unused]] auto name, GUI::ModelIndex model_index) {
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m_track_manager.set_current_track(static_cast<size_t>(model_index.row()));
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m_main_widget.update_selected_track();
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};
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m_add_track_button = TRY(try_add<GUI::Button>());
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m_add_track_button->set_icon(*m_add_track_icon);
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m_add_track_button->set_fixed_width(30);
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m_add_track_button->set_tooltip("Add Track");
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m_add_track_button->set_focus_policy(GUI::FocusPolicy::NoFocus);
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m_add_track_button->on_click = [this](unsigned) {
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add_track();
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};
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m_next_track_button = TRY(try_add<GUI::Button>());
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m_next_track_button->set_icon(*m_next_track_icon);
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m_next_track_button->set_fixed_width(30);
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m_next_track_button->set_tooltip("Next Track");
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m_next_track_button->set_focus_policy(GUI::FocusPolicy::NoFocus);
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m_next_track_button->on_click = [this](unsigned) {
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next_track();
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};
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m_play_button = TRY(try_add<GUI::Button>());
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m_play_button->set_icon(*m_pause_icon);
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m_play_button->set_fixed_width(30);
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m_play_button->set_tooltip("Play/Pause playback");
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m_play_button->set_focus_policy(GUI::FocusPolicy::NoFocus);
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m_play_button->on_click = [this](unsigned) {
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m_audio_loop.toggle_paused();
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if (m_audio_loop.is_playing()) {
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m_play_button->set_icon(*m_pause_icon);
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} else {
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m_play_button->set_icon(*m_play_icon);
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}
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};
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m_back_button = TRY(try_add<GUI::Button>());
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m_back_button->set_icon(*m_back_icon);
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m_back_button->set_fixed_width(30);
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m_back_button->set_tooltip("Previous Note");
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m_back_button->set_focus_policy(GUI::FocusPolicy::NoFocus);
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m_back_button->on_click = [this](unsigned) {
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m_track_manager.time_forward(-(sample_rate / (beats_per_minute / 60) / notes_per_beat));
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};
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m_next_button = TRY(try_add<GUI::Button>());
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m_next_button->set_icon(*m_next_icon);
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m_next_button->set_fixed_width(30);
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m_next_button->set_tooltip("Next Note");
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m_next_button->set_focus_policy(GUI::FocusPolicy::NoFocus);
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m_next_button->on_click = [this](unsigned) {
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m_track_manager.time_forward((sample_rate / (beats_per_minute / 60) / notes_per_beat));
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};
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return {};
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}
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void PlayerWidget::add_track()
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{
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m_track_manager.add_track();
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auto latest_track_count = m_track_manager.track_count();
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auto latest_track_string = DeprecatedString::number(latest_track_count);
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m_track_number_choices.append(latest_track_string);
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m_track_dropdown->set_selected_index(latest_track_count - 1);
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}
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void PlayerWidget::next_track()
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{
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m_track_dropdown->set_selected_index(m_track_manager.next_track_index());
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}
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void PlayerWidget::toggle_paused()
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{
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m_play_button->click();
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}
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