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596a5ce5a4
This patch adds a GShortcut class. Each GAction can have a GShortcut which will cause the event loop to listen for that key combination app-globally and activate the event in case it's pressed. The shortcut will also be displayed when the action is added to a menu. Use this to hook up Alt+Up with the "open parent directory" action in the FileManager app. :^)
39 lines
862 B
C++
39 lines
862 B
C++
#pragma once
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#include <AK/AKString.h>
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#include <AK/Function.h>
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#include <SharedGraphics/Rect.h>
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class WSMenuItem {
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public:
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enum Type {
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None,
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Text,
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Separator,
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};
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explicit WSMenuItem(unsigned identifier, const String& text, const String& shortcut_text = { });
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explicit WSMenuItem(Type);
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~WSMenuItem();
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Type type() const { return m_type; }
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bool enabled() const { return m_enabled; }
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String text() const { return m_text; }
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String shortcut_text() const { return m_shortcut_text; }
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void set_rect(const Rect& rect) { m_rect = rect; }
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Rect rect() const { return m_rect; }
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unsigned identifier() const { return m_identifier; }
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private:
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Type m_type { None };
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bool m_enabled { true };
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unsigned m_identifier { 0 };
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String m_text;
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String m_shortcut_text;
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Rect m_rect;
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};
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