ladybird/Userland/Libraries/LibWeb/UIEvents/UIEvent.cpp
Shannon Booth bad44f8fc9 LibWeb: Remove Bindings/Forward.h from LibWeb/Forward.h
This was resulting in a whole lot of rebuilding whenever a new IDL
interface was added.

Instead, just directly include the prototype in every C++ file which
needs it. While we only really need a forward declaration in each cpp
file; including the full prototype header (which itself only includes
LibJS/Object.h, which is already transitively brought in by
PlatformObject) - it seems like a small price to pay compared to what
feels like a full rebuild of LibWeb whenever a new IDL file is added.

Given all of these includes are only needed for the ::initialize
method, there is probably a smart way of avoiding this problem
altogether. I've considered both using some macro trickery or generating
these functions somehow instead.
2024-04-27 18:29:35 -04:00

52 lines
1.2 KiB
C++

/*
* Copyright (c) 2022, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibWeb/Bindings/Intrinsics.h>
#include <LibWeb/Bindings/UIEventPrototype.h>
#include <LibWeb/UIEvents/UIEvent.h>
namespace Web::UIEvents {
JS_DEFINE_ALLOCATOR(UIEvent);
JS::NonnullGCPtr<UIEvent> UIEvent::create(JS::Realm& realm, FlyString const& event_name)
{
return realm.heap().allocate<UIEvent>(realm, realm, event_name);
}
WebIDL::ExceptionOr<JS::NonnullGCPtr<UIEvent>> UIEvent::construct_impl(JS::Realm& realm, FlyString const& event_name, UIEventInit const& event_init)
{
return realm.heap().allocate<UIEvent>(realm, realm, event_name, event_init);
}
UIEvent::UIEvent(JS::Realm& realm, FlyString const& event_name)
: Event(realm, event_name)
{
}
UIEvent::UIEvent(JS::Realm& realm, FlyString const& event_name, UIEventInit const& event_init)
: Event(realm, event_name, event_init)
, m_view(event_init.view)
, m_detail(event_init.detail)
{
}
UIEvent::~UIEvent() = default;
void UIEvent::initialize(JS::Realm& realm)
{
Base::initialize(realm);
WEB_SET_PROTOTYPE_FOR_INTERFACE(UIEvent);
}
void UIEvent::visit_edges(Cell::Visitor& visitor)
{
Base::visit_edges(visitor);
visitor.visit(m_view);
}
}