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27297d2817
- Escalator now uses `posix_spawn` instead of `exec` - Escalator is now able to forward stdin and stdout - A few general changes to improve code quality
52 lines
1.4 KiB
C++
52 lines
1.4 KiB
C++
/*
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* Copyright (c) 2022, Ashley N. <dev-serenity@ne0ndrag0n.com>
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* Copyright (c) 2022, the SerenityOS developers.
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* Copyright (c) 2023, Fabian Dellwing <fabian@dellwing.net>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/StringView.h>
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#include <AK/Vector.h>
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#include <LibCore/Account.h>
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#include <LibCore/Object.h>
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#include <LibGUI/Button.h>
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#include <LibGUI/ImageWidget.h>
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#include <LibGUI/TextBox.h>
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#include <LibGUI/Window.h>
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class EscalatorWindow final : public GUI::Window {
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C_OBJECT(EscalatorWindow)
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public:
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struct Options {
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StringView description;
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Core::Account current_user;
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bool preserve_env { false };
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bool forward_stdin { false };
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bool forward_stdout { false };
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};
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virtual ~EscalatorWindow() override = default;
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ErrorOr<void> execute_command();
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private:
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EscalatorWindow(StringView executable, Vector<StringView> arguments, Options const& options);
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ErrorOr<void> check_password();
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Vector<StringView> m_arguments;
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StringView m_executable;
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Core::Account m_current_user;
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bool m_preserve_env { false };
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bool m_forward_stdin { false };
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bool m_forward_stdout { false };
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RefPtr<GUI::ImageWidget> m_icon_image_widget;
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RefPtr<GUI::Button> m_ok_button;
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RefPtr<GUI::Button> m_cancel_button;
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RefPtr<GUI::PasswordBox> m_password_input;
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};
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