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f391ccfe53
Previously, calling `.right()` on a `Gfx::Rect` would return the last column's coordinate still inside the rectangle, or `left + width - 1`. This is called 'endpoint inclusive' and does not make a lot of sense for `Gfx::Rect<float>` where a rectangle of width 5 at position (0, 0) would return 4 as its right side. This same problem exists for `.bottom()`. This changes `Gfx::Rect` to be endpoint exclusive, which gives us the nice property that `width = right - left` and `height = bottom - top`. It enables us to treat `Gfx::Rect<int>` and `Gfx::Rect<float>` exactly the same. All users of `Gfx::Rect` have been updated accordingly.
26 lines
710 B
C++
26 lines
710 B
C++
/*
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* Copyright (c) 2021, Nick Vella <nick@nxk.io>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include "RunWindow.h"
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#include <LibCore/System.h>
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#include <LibGUI/Application.h>
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#include <LibGUI/Desktop.h>
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#include <LibMain/Main.h>
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ErrorOr<int> serenity_main(Main::Arguments arguments)
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{
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TRY(Core::System::pledge("stdio recvfd sendfd thread cpath rpath wpath unix proc exec"));
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auto app = TRY(GUI::Application::create(arguments));
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auto window = TRY(RunWindow::try_create());
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constexpr int margin = 16;
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window->move_to(margin, GUI::Desktop::the().rect().bottom() - 1 - GUI::Desktop::the().taskbar_height() - margin - window->height());
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window->show();
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return app->exec();
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}
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