.. |
AlphaBlendFactors.h
|
LibSoftGPU: Move alpha blend factor setup out of triangle rasterization
|
2022-01-09 16:21:13 +03:30 |
Clipper.cpp
|
LibSoftGPU: Also interpolate normal during triangle clipping
|
2022-01-09 16:21:13 +03:30 |
Clipper.h
|
LibGL+LibSoftGPU: Move Vertex and Triangle structs to LibSoftGPU
|
2021-12-24 05:10:28 -08:00 |
CMakeLists.txt
|
LibSoftGPU: Vectorize texture sampling and shading
|
2022-01-09 16:21:13 +03:30 |
Config.h
|
LibSoftGPU: Allow arbitrary render target sizes
|
2022-01-09 16:21:13 +03:30 |
DepthBuffer.cpp
|
LibGL+LibSoftGPU: Move rendering related code to LibSoftGPU library
|
2021-12-24 05:10:28 -08:00 |
DepthBuffer.h
|
LibGL+LibSoftGPU: Move rendering related code to LibSoftGPU library
|
2021-12-24 05:10:28 -08:00 |
Device.cpp
|
LibGL+LibSoftGPU: Implement viewport support
|
2022-01-09 20:22:32 +01:00 |
Device.h
|
LibGL+LibSoftGPU: Implement viewport support
|
2022-01-09 20:22:32 +01:00 |
DeviceInfo.h
|
LibGL+LibSoftGPU: Add method to query device info
|
2021-12-24 05:10:28 -08:00 |
Enums.h
|
LibGL+LibSoftGPU: Implement texture coordinate generation
|
2021-12-30 14:24:29 +01:00 |
Image.cpp
|
LibSoftGPU: Use bitwise and instead of modulus operator for POT textures
|
2022-01-09 16:21:13 +03:30 |
Image.h
|
LibSoftGPU: Use bitwise and instead of modulus operator for POT textures
|
2022-01-09 16:21:13 +03:30 |
ImageDataLayout.h
|
LibSoftGPU: Add methods to read and write image data
|
2021-12-24 05:10:28 -08:00 |
ImageFormat.h
|
LibGL: Optimize float divisions in unpack_color
|
2021-12-30 14:24:29 +01:00 |
PixelQuad.h
|
LibSoftGPU: Add PixelQuad struct that holds data for each rendered quad
|
2022-01-09 16:21:13 +03:30 |
Sampler.cpp
|
LibSoftGPU: Use bitwise and instead of modulus operator for POT textures
|
2022-01-09 16:21:13 +03:30 |
Sampler.h
|
LibSoftGPU: Vectorize texture sampling and shading
|
2022-01-09 16:21:13 +03:30 |
SIMD.h
|
LibSoftGPU: Add SIMD.h with SoftGPU specific SIMD functions
|
2022-01-09 16:21:13 +03:30 |
Triangle.h
|
LibGL+LibSoftGPU: Move Vertex and Triangle structs to LibSoftGPU
|
2021-12-24 05:10:28 -08:00 |
Vertex.h
|
LibGL+LibSoftGPU: Implement eye, clip, NDC and window coordinates
|
2021-12-30 14:24:29 +01:00 |