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7593418b77
There is a race condition where we would remove a FutexQueue from our futex map and in the meanwhile another thread started to queue itself into that very same futex, leading to that thread to wait forever as no other wake operation could discover that removed FutexQueue. This fixes the problem by: * Tracking imminent waits, which prevents a new FutexQueue from being deleted that a thread will wait on momentarily * Atomically marking a FutexQueue as removed, which prevents a thread from waiting on it before it is actually removed from the futex map.
169 lines
5.9 KiB
C++
169 lines
5.9 KiB
C++
/*
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* Copyright (c) 2020, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <Kernel/Debug.h>
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#include <Kernel/FutexQueue.h>
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#include <Kernel/Thread.h>
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namespace Kernel {
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bool FutexQueue::should_add_blocker(Thread::Blocker& b, void* data)
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{
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VERIFY(data != nullptr); // Thread that is requesting to be blocked
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VERIFY(m_lock.is_locked());
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VERIFY(b.blocker_type() == Thread::Blocker::Type::Futex);
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VERIFY(m_imminent_waits > 0);
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m_imminent_waits--;
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if (m_was_removed) {
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dbgln_if(FUTEXQUEUE_DEBUG, "FutexQueue @ {}: should not block thread {}: was removed", this, *static_cast<Thread*>(data));
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return false;
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}
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dbgln_if(FUTEXQUEUE_DEBUG, "FutexQueue @ {}: should block thread {}", this, *static_cast<Thread*>(data));
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return true;
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}
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u32 FutexQueue::wake_n_requeue(u32 wake_count, const Function<FutexQueue*()>& get_target_queue, u32 requeue_count, bool& is_empty, bool& is_empty_target)
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{
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is_empty_target = false;
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ScopedSpinLock lock(m_lock);
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dbgln_if(FUTEXQUEUE_DEBUG, "FutexQueue @ {}: wake_n_requeue({}, {})", this, wake_count, requeue_count);
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u32 did_wake = 0, did_requeue = 0;
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do_unblock([&](Thread::Blocker& b, void* data, bool& stop_iterating) {
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VERIFY(data);
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VERIFY(b.blocker_type() == Thread::Blocker::Type::Futex);
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auto& blocker = static_cast<Thread::FutexBlocker&>(b);
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dbgln_if(FUTEXQUEUE_DEBUG, "FutexQueue @ {}: wake_n_requeue unblocking {}", this, *static_cast<Thread*>(data));
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VERIFY(did_wake < wake_count);
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if (blocker.unblock()) {
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if (++did_wake >= wake_count)
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stop_iterating = true;
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return true;
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}
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return false;
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});
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is_empty = is_empty_and_no_imminent_waits_locked();
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if (requeue_count > 0) {
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auto blockers_to_requeue = do_take_blockers(requeue_count);
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if (!blockers_to_requeue.is_empty()) {
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if (auto* target_futex_queue = get_target_queue()) {
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dbgln_if(FUTEXQUEUE_DEBUG, "FutexQueue @ {}: wake_n_requeue requeueing {} blockers to {}", this, blockers_to_requeue.size(), target_futex_queue);
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// While still holding m_lock, notify each blocker
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for (auto& info : blockers_to_requeue) {
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VERIFY(info.blocker->blocker_type() == Thread::Blocker::Type::Futex);
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auto& blocker = *static_cast<Thread::FutexBlocker*>(info.blocker);
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blocker.begin_requeue();
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}
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lock.unlock();
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did_requeue = blockers_to_requeue.size();
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ScopedSpinLock target_lock(target_futex_queue->m_lock);
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// Now that we have the lock of the target, append the blockers
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// and notify them that they completed the move
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for (auto& info : blockers_to_requeue) {
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VERIFY(info.blocker->blocker_type() == Thread::Blocker::Type::Futex);
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auto& blocker = *static_cast<Thread::FutexBlocker*>(info.blocker);
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blocker.finish_requeue(*target_futex_queue);
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}
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target_futex_queue->do_append_blockers(move(blockers_to_requeue));
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is_empty_target = target_futex_queue->is_empty_and_no_imminent_waits_locked();
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} else {
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dbgln_if(FUTEXQUEUE_DEBUG, "FutexQueue @ {}: wake_n_requeue could not get target queue to requeue {} blockers", this, blockers_to_requeue.size());
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do_append_blockers(move(blockers_to_requeue));
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}
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}
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}
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return did_wake + did_requeue;
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}
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u32 FutexQueue::wake_n(u32 wake_count, const Optional<u32>& bitset, bool& is_empty)
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{
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if (wake_count == 0) {
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is_empty = false;
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return 0; // should we assert instead?
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}
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ScopedSpinLock lock(m_lock);
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dbgln_if(FUTEXQUEUE_DEBUG, "FutexQueue @ {}: wake_n({})", this, wake_count);
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u32 did_wake = 0;
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do_unblock([&](Thread::Blocker& b, void* data, bool& stop_iterating) {
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VERIFY(data);
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VERIFY(b.blocker_type() == Thread::Blocker::Type::Futex);
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auto& blocker = static_cast<Thread::FutexBlocker&>(b);
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dbgln_if(FUTEXQUEUE_DEBUG, "FutexQueue @ {}: wake_n unblocking {}", this, *static_cast<Thread*>(data));
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VERIFY(did_wake < wake_count);
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if (bitset.has_value() ? blocker.unblock_bitset(bitset.value()) : blocker.unblock()) {
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if (++did_wake >= wake_count)
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stop_iterating = true;
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return true;
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}
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return false;
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});
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is_empty = is_empty_and_no_imminent_waits_locked();
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return did_wake;
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}
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u32 FutexQueue::wake_all(bool& is_empty)
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{
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ScopedSpinLock lock(m_lock);
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dbgln_if(FUTEXQUEUE_DEBUG, "FutexQueue @ {}: wake_all", this);
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u32 did_wake = 0;
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do_unblock([&](Thread::Blocker& b, void* data, bool&) {
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VERIFY(data);
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VERIFY(b.blocker_type() == Thread::Blocker::Type::Futex);
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auto& blocker = static_cast<Thread::FutexBlocker&>(b);
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dbgln_if(FUTEXQUEUE_DEBUG, "FutexQueue @ {}: wake_all unblocking {}", this, *static_cast<Thread*>(data));
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if (blocker.unblock(true)) {
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did_wake++;
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return true;
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}
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return false;
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});
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is_empty = is_empty_and_no_imminent_waits_locked();
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return did_wake;
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}
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bool FutexQueue::is_empty_and_no_imminent_waits_locked()
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{
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return m_imminent_waits == 0 && is_empty_locked();
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}
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bool FutexQueue::queue_imminent_wait()
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{
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ScopedSpinLock lock(m_lock);
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if (m_was_removed)
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return false;
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m_imminent_waits++;
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return true;
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}
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bool FutexQueue::try_remove()
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{
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ScopedSpinLock lock(m_lock);
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if (m_was_removed)
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return false;
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if (!is_empty_and_no_imminent_waits_locked())
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return false;
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m_was_removed = true;
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return true;
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}
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void FutexQueue::did_remove()
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{
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ScopedSpinLock lock(m_lock);
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VERIFY(m_was_removed);
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VERIFY(is_empty_and_no_imminent_waits_locked());
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}
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}
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