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https://github.com/LadybirdBrowser/ladybird.git
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2e1bbcb0fa
This change unfortunately cannot be atomically made without a single commit changing everything. Most of the important changes are in LibIPC/Connection.cpp, LibIPC/ServerConnection.cpp and LibCore/LocalServer.cpp. The notable changes are: - IPCCompiler now generates the decode and decode_message functions such that they take a Core::Stream::LocalSocket instead of the socket fd. - IPC::Decoder now uses the receive_fd method of LocalSocket instead of doing system calls directly on the fd. - IPC::ConnectionBase and related classes now use the Stream API functions. - IPC::ServerConnection no longer constructs the socket itself; instead, a convenience macro, IPC_CLIENT_CONNECTION, is used in place of C_OBJECT and will generate a static try_create factory function for the ServerConnection subclass. The subclass is now responsible for passing the socket constructed in this function to its ServerConnection base; the socket is passed as the first argument to the constructor (as a NonnullOwnPtr<Core::Stream::LocalServer>) before any other arguments. - The functionality regarding taking over sockets from SystemServer has been moved to LibIPC/SystemServerTakeover.cpp. The Core::LocalSocket implementation of this functionality hasn't been deleted due to my intention of removing this class in the near future and to reduce noise on this (already quite noisy) PR.
115 lines
5.0 KiB
C++
115 lines
5.0 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* Copyright (c) 2021-2022, kleines Filmröllchen <filmroellchen@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <AK/Types.h>
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#include <LibAudio/ClientConnection.h>
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#include <LibAudio/Loader.h>
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#include <LibCore/ArgsParser.h>
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#include <LibCore/EventLoop.h>
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#include <LibMain/Main.h>
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#include <math.h>
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#include <stdio.h>
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// The Kernel has issues with very large anonymous buffers.
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// FIXME: This appears to be fine for now, but it's really a hack.
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constexpr size_t LOAD_CHUNK_SIZE = 128 * KiB;
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ErrorOr<int> serenity_main(Main::Arguments arguments)
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{
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const char* path = nullptr;
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bool should_loop = false;
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bool show_sample_progress = false;
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Core::ArgsParser args_parser;
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args_parser.add_positional_argument(path, "Path to audio file", "path");
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args_parser.add_option(should_loop, "Loop playback", "loop", 'l');
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args_parser.add_option(show_sample_progress, "Show playback progress in samples", "sample-progress", 's');
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args_parser.parse(arguments);
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Core::EventLoop loop;
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auto audio_client = TRY(Audio::ClientConnection::try_create());
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auto maybe_loader = Audio::Loader::create(path);
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if (maybe_loader.is_error()) {
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warnln("Failed to load audio file: {}", maybe_loader.error().description);
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return 1;
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}
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auto loader = maybe_loader.release_value();
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outln("\033[34;1m Playing\033[0m: {}", path);
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outln("\033[34;1m Format\033[0m: {} {} Hz, {}-bit, {}",
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loader->format_name(),
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loader->sample_rate(),
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loader->bits_per_sample(),
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loader->num_channels() == 1 ? "Mono" : "Stereo");
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out("\033[34;1mProgress\033[0m: \033[s");
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auto resampler = Audio::ResampleHelper<double>(loader->sample_rate(), audio_client->get_sample_rate());
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// If we're downsampling, we need to appropriately load more samples at once.
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size_t const load_size = static_cast<size_t>(LOAD_CHUNK_SIZE * static_cast<double>(loader->sample_rate()) / static_cast<double>(audio_client->get_sample_rate()));
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// We assume that the loader can load samples at at least 2x speed (testing confirms 9x-12x for FLAC, 14x for WAV).
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// Therefore, when the server-side buffer can only play as long as the time it takes us to load a chunk,
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// we give it new data.
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int const min_buffer_size = load_size / 2;
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for (;;) {
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auto samples = loader->get_more_samples(load_size);
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if (!samples.is_error()) {
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if (samples.value()->sample_count() > 0) {
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// We can read and enqueue more samples
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out("\033[u");
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if (show_sample_progress) {
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out("{}/{}", loader->loaded_samples(), loader->total_samples());
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} else {
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auto playing_seconds = static_cast<int>(floor(static_cast<double>(loader->loaded_samples()) / static_cast<double>(loader->sample_rate())));
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auto playing_minutes = playing_seconds / 60;
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auto playing_seconds_of_minute = playing_seconds % 60;
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auto total_seconds = static_cast<int>(floor(static_cast<double>(loader->total_samples()) / static_cast<double>(loader->sample_rate())));
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auto total_minutes = total_seconds / 60;
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auto total_seconds_of_minute = total_seconds % 60;
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auto remaining_seconds = total_seconds - playing_seconds;
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auto remaining_minutes = remaining_seconds / 60;
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auto remaining_seconds_of_minute = remaining_seconds % 60;
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out("\033[1m{:02d}:{:02d}\033[0m [{}{:02d}:{:02d}] -- {:02d}:{:02d}",
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playing_minutes, playing_seconds_of_minute,
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remaining_seconds == 0 ? " " : "-",
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remaining_minutes, remaining_seconds_of_minute,
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total_minutes, total_seconds_of_minute);
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}
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fflush(stdout);
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resampler.reset();
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auto resampled_samples = TRY(Audio::resample_buffer(resampler, *samples.value()));
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audio_client->async_enqueue(*resampled_samples);
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} else if (should_loop) {
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// We're done: now loop
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auto result = loader->reset();
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if (result.is_error()) {
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outln();
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outln("Error while resetting: {} (at {:x})", result.error().description, result.error().index);
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}
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} else if (samples.value()->sample_count() == 0 && audio_client->get_remaining_samples() == 0) {
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// We're done and the server is done
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break;
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}
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while (audio_client->get_remaining_samples() > min_buffer_size) {
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// The server has enough data for now
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sleep(1);
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}
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} else {
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outln();
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outln("Error: {} (at {:x})", samples.error().description, samples.error().index);
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return 1;
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}
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}
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outln();
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return 0;
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}
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