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48 lines
1.2 KiB
C++
48 lines
1.2 KiB
C++
/*
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* Copyright (c) 2022-2023, Sam Atkins <atkinssj@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include "CardGamePreview.h"
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#include <LibGUI/ColorInput.h>
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#include <LibGUI/ComboBox.h>
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#include <LibGUI/Frame.h>
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#include <LibGUI/IconView.h>
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#include <LibGUI/ImageWidget.h>
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#include <LibGUI/ModelIndex.h>
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#include <LibGUI/SettingsWindow.h>
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namespace GamesSettings {
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class CardSettingsWidget final : public GUI::SettingsWindow::Tab {
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C_OBJECT_ABSTRACT(CardSettingsWidget)
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public:
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static ErrorOr<NonnullRefPtr<CardSettingsWidget>> try_create();
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ErrorOr<void> initialize();
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virtual ~CardSettingsWidget() override = default;
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virtual void apply_settings() override;
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virtual void reset_default_values() override;
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private:
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CardSettingsWidget() = default;
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bool set_card_back_image_path(StringView);
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String card_back_image_path() const;
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String card_front_images_set_name() const;
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Vector<ByteString> m_card_front_sets;
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RefPtr<CardGamePreview> m_preview_frame;
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RefPtr<GUI::ColorInput> m_background_color_input;
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RefPtr<GUI::ComboBox> m_card_front_images_combo_box;
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RefPtr<GUI::IconView> m_card_back_image_view;
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GUI::ModelIndex m_last_selected_card_back;
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};
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}
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