ladybird/Libraries/LibGfx/WindowTheme.h
Andreas Kling 20ca3d4a99 LibGfx+WindowServer: Handle taller window title fonts better
If the window title font is taller than the theme's specified title
height, compute the title height based on the font instead. :^)
2020-10-24 00:26:13 +02:00

70 lines
2.7 KiB
C++

/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <AK/Forward.h>
#include <LibGfx/Forward.h>
namespace Gfx {
class WindowTheme {
public:
enum class WindowType {
Normal,
Notification,
Other,
};
enum class WindowState {
Active,
Inactive,
Highlighted,
Moving,
};
virtual ~WindowTheme();
static WindowTheme& current();
virtual void paint_normal_frame(Painter&, WindowState, const IntRect& window_rect, const StringView& title, const Bitmap& icon, const Palette&, const IntRect& leftmost_button_rect) const = 0;
virtual void paint_notification_frame(Painter&, const IntRect& window_rect, const Palette&, const IntRect& close_button_rect) const = 0;
virtual int title_bar_height(const Palette&) const = 0;
virtual IntRect title_bar_rect(WindowType, const IntRect& window_rect, const Palette&) const = 0;
virtual IntRect title_bar_icon_rect(WindowType, const IntRect& window_rect, const Palette&) const = 0;
virtual IntRect title_bar_text_rect(WindowType, const IntRect& window_rect, const Palette&) const = 0;
virtual IntRect frame_rect_for_window(WindowType, const IntRect& window_rect, const Palette&) const = 0;
virtual Vector<IntRect> layout_buttons(WindowType, const IntRect& window_rect, const Palette&, size_t buttons) const = 0;
protected:
WindowTheme() { }
};
}