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224804b424
Unfortunately this patch is quite large. The main functionality included are a BTree index implementation and the Heap class which manages persistent storage. Also included are a Key subclass of the Tuple class, which is a specialization for index key tuples. This "dragged in" the Meta layer, which has classes defining SQL objects like tables and indexes.
64 lines
1.5 KiB
C++
64 lines
1.5 KiB
C++
/*
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* Copyright (c) 2021, Jan de Visser <jan@de-visser.net>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibCore/Object.h>
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#include <LibSQL/Forward.h>
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#include <LibSQL/Meta.h>
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namespace SQL {
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class IndexNode {
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public:
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virtual ~IndexNode() = default;
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[[nodiscard]] u32 pointer() const { return m_pointer; }
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virtual void serialize(ByteBuffer&) const = 0;
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virtual IndexNode* as_index_node() = 0;
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protected:
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explicit IndexNode(u32 pointer)
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: m_pointer(pointer)
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{
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}
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void set_pointer(u32 pointer) { m_pointer = pointer; }
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private:
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u32 m_pointer;
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};
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class Index : public Core::Object {
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C_OBJECT_ABSTRACT(Index);
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public:
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~Index() override = default;
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TupleDescriptor descriptor() const { return m_descriptor; }
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[[nodiscard]] bool duplicates_allowed() const { return !m_unique; }
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[[nodiscard]] bool unique() const { return m_unique; }
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[[nodiscard]] u32 pointer() const { return m_pointer; }
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protected:
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Index(Heap& heap, TupleDescriptor const&, bool unique, u32 pointer);
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Index(Heap& heap, TupleDescriptor const&, u32 pointer);
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[[nodiscard]] Heap const& heap() const { return m_heap; }
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[[nodiscard]] Heap& heap() { return m_heap; }
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void set_pointer(u32 pointer) { m_pointer = pointer; }
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u32 new_record_pointer() { return m_heap.new_record_pointer(); }
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ByteBuffer read_block(u32);
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void add_to_write_ahead_log(IndexNode*);
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private:
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Heap& m_heap;
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TupleDescriptor m_descriptor;
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bool m_unique { false };
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u32 m_pointer { 0 };
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};
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}
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