ladybird/SharedGraphics/Rect.cpp
Andreas Kling 3271c115e2 WindowServer: Only blit dirty rect of windows to back buffer.
Previously we'd blit every pixel in every window that intersected any dirty
rect to the back buffer. With this patch, we limit ourselves to blitting the
pixels inside the actual dirty rects.

There's still a lot of optimizations to make in this code.
2019-01-20 23:42:36 +01:00

36 lines
829 B
C++

#include "Rect.h"
#include <AK/StdLibExtras.h>
void Rect::intersect(const Rect& other)
{
int l = max(left(), other.left());
int r = min(right(), other.right());
int t = max(top(), other.top());
int b = min(bottom(), other.bottom());
if (l > r || t > b) {
m_location = { };
m_size = { };
return;
}
m_location.set_x(l);
m_location.set_y(t);
m_size.set_width((r - l) + 1);
m_size.set_height((b - t) + 1);
}
Rect Rect::united(const Rect& other) const
{
if (is_null())
return other;
if (other.is_null())
return *this;
Rect rect;
rect.set_left(min(left(), other.left()));
rect.set_top(min(top(), other.top()));
rect.set_right(max(right(), other.right()));
rect.set_bottom(max(bottom(), other.bottom()));
return rect;
}