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d5dec1922b
It was confusing that you could interact with other windows with a menu up.
36 lines
815 B
C++
36 lines
815 B
C++
#pragma once
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#include "WSMenu.h"
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#include <AK/Vector.h>
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#include <AK/Weakable.h>
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#include <AK/WeakPtr.h>
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class WSMenuBar : public Weakable<WSMenuBar> {
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public:
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WSMenuBar(WSClientConnection& client, int menubar_id);
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~WSMenuBar();
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WSClientConnection& client() { return m_client; }
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const WSClientConnection& client() const { return m_client; }
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int menubar_id() const { return m_menubar_id; }
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void add_menu(WSMenu& menu)
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{
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menu.set_menubar(this);
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m_menus.append(&menu);
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}
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template<typename Callback>
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void for_each_menu(Callback callback)
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{
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for (auto& menu : m_menus) {
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if (!callback(*menu))
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return;
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}
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}
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private:
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WSClientConnection& m_client;
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int m_menubar_id { 0 };
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Vector<WSMenu*> m_menus;
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};
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