ladybird/Userland/Libraries/LibWeb/Painting/LabelablePaintable.h
Andreas Kling 4d401bf796 LibWeb: Make the paint tree GC-allocated
This simplifies the ownership model between DOM/layout/paint nodes
immensely by deferring to the garbage collector for figuring out what's
live and what's not.
2023-01-11 12:55:00 +01:00

47 lines
1.7 KiB
C++

/*
* Copyright (c) 2022, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2022, sin-ack <sin-ack@protonmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibWeb/HTML/FormAssociatedElement.h>
#include <LibWeb/Layout/FormAssociatedLabelableNode.h>
#include <LibWeb/Painting/PaintableBox.h>
namespace Web::Painting {
// FIXME: Splinter this into FormAssociatedLabelablePaintable once
// ProgressPaintable switches over to this.
class LabelablePaintable : public PaintableBox {
JS_CELL(LabelablePaintable, PaintableBox);
public:
Layout::FormAssociatedLabelableNode const& layout_box() const;
Layout::FormAssociatedLabelableNode& layout_box();
virtual bool wants_mouse_events() const override { return true; }
virtual DispatchEventOfSameName handle_mousedown(Badge<EventHandler>, CSSPixelPoint, unsigned button, unsigned modifiers) override;
virtual DispatchEventOfSameName handle_mouseup(Badge<EventHandler>, CSSPixelPoint, unsigned button, unsigned modifiers) override;
virtual DispatchEventOfSameName handle_mousemove(Badge<EventHandler>, CSSPixelPoint, unsigned buttons, unsigned modifiers) override;
void handle_associated_label_mousedown(Badge<Layout::Label>);
void handle_associated_label_mouseup(Badge<Layout::Label>);
void handle_associated_label_mousemove(Badge<Layout::Label>, bool is_inside_node_or_label);
bool being_pressed() const { return m_being_pressed; }
// NOTE: Only the HTML node associated with this paintable should call this!
void set_being_pressed(bool being_pressed);
protected:
LabelablePaintable(Layout::LabelableNode const&);
private:
bool m_being_pressed { false };
bool m_tracking_mouse { false };
};
}