ladybird/Userland/Libraries/LibCore/LocalSocket.h
Brian Gianforcaro 1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00

35 lines
804 B
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibCore/Socket.h>
namespace Core {
class LocalSocket final : public Socket {
C_OBJECT(LocalSocket)
public:
virtual ~LocalSocket() override;
static RefPtr<LocalSocket> take_over_accepted_socket_from_system_server(String const& socket_path = String());
private:
explicit LocalSocket(Object* parent = nullptr);
LocalSocket(int fd, Object* parent = nullptr);
// FIXME: better place to put this so both LocalSocket and LocalServer can
// enjoy it?
friend class LocalServer;
static void parse_sockets_from_system_server();
static HashMap<String, int> s_overtaken_sockets;
static bool s_overtaken_sockets_parsed;
};
}