ladybird/Kernel/Graphics/FramebufferDevice.h
Liav A aee4786d8e Kernel: Introduce the DeviceManagement singleton
This singleton simplifies many aspects that we struggled with before:
1. There's no need to make derived classes of Device expose the
constructor as public anymore. The singleton is a friend of them, so he
can call the constructor. This solves the issue with try_create_device
helper neatly, hopefully for good.
2. Getting a reference of the NullDevice is now being done from this
singleton, which means that NullDevice no longer needs to use its own
singleton, and we can apply the try_create_device helper on it too :)
3. We can now defer registration completely after the Device constructor
which means the Device constructor is merely assigning the major and
minor numbers of the Device, and the try_create_device helper ensures it
calls the after_inserting method immediately after construction. This
creates a great opportunity to make registration more OOM-safe.
2021-09-17 01:02:48 +03:00

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2.6 KiB
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/*
* Copyright (c) 2021, Liav A. <liavalb@hotmail.co.il>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/NonnullOwnPtr.h>
#include <AK/String.h>
#include <AK/Types.h>
#include <Kernel/Devices/BlockDevice.h>
#include <Kernel/Graphics/GraphicsDevice.h>
#include <Kernel/Locking/Spinlock.h>
#include <Kernel/Memory/AnonymousVMObject.h>
#include <Kernel/PhysicalAddress.h>
namespace Kernel {
class FramebufferDevice : public BlockDevice {
AK_MAKE_ETERNAL
friend class DeviceManagement;
public:
static NonnullRefPtr<FramebufferDevice> create(const GraphicsDevice&, size_t, PhysicalAddress, size_t, size_t, size_t);
virtual KResult ioctl(OpenFileDescription&, unsigned request, Userspace<void*> arg) override;
virtual KResultOr<Memory::Region*> mmap(Process&, OpenFileDescription&, Memory::VirtualRange const&, u64 offset, int prot, bool shared) override;
virtual void deactivate_writes();
virtual void activate_writes();
size_t framebuffer_size_in_bytes() const;
virtual ~FramebufferDevice() {};
KResult initialize();
private:
FramebufferDevice(const GraphicsDevice&, size_t, PhysicalAddress, size_t, size_t, size_t);
// ^File
virtual StringView class_name() const override { return "FramebufferDevice"; }
virtual bool can_read(const OpenFileDescription&, size_t) const override final { return true; }
virtual bool can_write(const OpenFileDescription&, size_t) const override final { return true; }
virtual void start_request(AsyncBlockDeviceRequest& request) override final { request.complete(AsyncDeviceRequest::Failure); }
virtual KResultOr<size_t> read(OpenFileDescription&, u64, UserOrKernelBuffer&, size_t) override { return EINVAL; }
virtual KResultOr<size_t> write(OpenFileDescription&, u64, const UserOrKernelBuffer&, size_t) override { return EINVAL; }
PhysicalAddress m_framebuffer_address;
size_t m_framebuffer_pitch { 0 };
size_t m_framebuffer_width { 0 };
size_t m_framebuffer_height { 0 };
Spinlock m_activation_lock;
RefPtr<Memory::AnonymousVMObject> m_real_framebuffer_vmobject;
RefPtr<Memory::AnonymousVMObject> m_swapped_framebuffer_vmobject;
OwnPtr<Memory::Region> m_real_framebuffer_region;
OwnPtr<Memory::Region> m_swapped_framebuffer_region;
bool m_graphical_writes_enabled { true };
RefPtr<Memory::AnonymousVMObject> m_userspace_real_framebuffer_vmobject;
Memory::Region* m_userspace_framebuffer_region { nullptr };
size_t m_y_offset { 0 };
size_t m_output_port_index;
NonnullRefPtr<GraphicsDevice> m_graphics_adapter;
};
}