ladybird/Kernel/Graphics/Console/ContiguousFramebufferConsole.cpp
Andreas Kling 11eee67b85 Kernel: Make self-contained locking smart pointers their own classes
Until now, our kernel has reimplemented a number of AK classes to
provide automatic internal locking:

- RefPtr
- NonnullRefPtr
- WeakPtr
- Weakable

This patch renames the Kernel classes so that they can coexist with
the original AK classes:

- RefPtr => LockRefPtr
- NonnullRefPtr => NonnullLockRefPtr
- WeakPtr => LockWeakPtr
- Weakable => LockWeakable

The goal here is to eventually get rid of the Lock* classes in favor of
using external locking.
2022-08-20 17:20:43 +02:00

43 lines
1.6 KiB
C++

/*
* Copyright (c) 2021, Sahan Fernando <sahan.h.fernando@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <Kernel/Graphics/Console/ContiguousFramebufferConsole.h>
#include <Kernel/TTY/ConsoleManagement.h>
namespace Kernel::Graphics {
NonnullLockRefPtr<ContiguousFramebufferConsole> ContiguousFramebufferConsole::initialize(PhysicalAddress framebuffer_address, size_t width, size_t height, size_t pitch)
{
return adopt_lock_ref(*new ContiguousFramebufferConsole(framebuffer_address, width, height, pitch));
}
ContiguousFramebufferConsole::ContiguousFramebufferConsole(PhysicalAddress framebuffer_address, size_t width, size_t height, size_t pitch)
: GenericFramebufferConsole(width, height, pitch)
, m_framebuffer_address(framebuffer_address)
{
set_resolution(width, height, pitch);
}
void ContiguousFramebufferConsole::set_resolution(size_t width, size_t height, size_t pitch)
{
m_width = width;
m_height = height;
m_pitch = pitch;
size_t size = Memory::page_round_up(pitch * height).release_value_but_fixme_should_propagate_errors();
dbgln("Framebuffer Console: taking {} bytes", size);
auto region_or_error = MM.allocate_kernel_region(m_framebuffer_address, size, "Framebuffer Console"sv, Memory::Region::Access::ReadWrite, Memory::Region::Cacheable::Yes);
VERIFY(!region_or_error.is_error());
m_framebuffer_region = region_or_error.release_value();
// Just to start cleanly, we clean the entire framebuffer
memset(m_framebuffer_region->vaddr().as_ptr(), 0, pitch * height);
ConsoleManagement::the().resolution_was_changed();
}
}