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3a33b8ea08
It's now possible to edit widget properties inline in the properties window. We're currently relying on the basic GVariant conversion functions to do all the "parsing" but that's not gonna be good enough.
70 lines
2.1 KiB
C++
70 lines
2.1 KiB
C++
#pragma once
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#include <LibGUI/GWidget.h>
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#include <AK/Function.h>
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class GScrollBar final : public GWidget {
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public:
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explicit GScrollBar(Orientation, GWidget* parent);
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virtual ~GScrollBar() override;
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Orientation orientation() const { return m_orientation; }
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int value() const { return m_value; }
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int min() const { return m_min; }
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int max() const { return m_max; }
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int step() const { return m_step; }
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int big_step() const { return m_big_step; }
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void set_min(int min) { set_range(min, max()); }
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void set_max(int max) { set_range(min(), max); }
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void set_range(int min, int max);
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void set_value(int value);
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void set_step(int step) { m_step = step; }
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void set_big_step(int big_step) { m_big_step = big_step; }
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bool has_scrubber() const;
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Function<void(int)> on_change;
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virtual const char* class_name() const override { return "GScrollBar"; }
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enum Component {
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Invalid,
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DecrementButton,
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IncrementButton,
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Gutter,
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Scrubber,
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};
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private:
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virtual void paint_event(GPaintEvent&) override;
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virtual void mousedown_event(GMouseEvent&) override;
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virtual void mouseup_event(GMouseEvent&) override;
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virtual void mousemove_event(GMouseEvent&) override;
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virtual void leave_event(CEvent&) override;
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int button_size() const { return 16; }
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int button_width() const { return orientation() == Orientation::Vertical ? width() : button_size(); }
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int button_height() const { return orientation() == Orientation::Horizontal ? height() : button_size(); }
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Rect up_button_rect() const;
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Rect down_button_rect() const;
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Rect upper_gutter_rect() const;
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Rect lower_gutter_rect() const;
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Rect scrubber_rect() const;
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int scrubber_size() const;
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int scrubbable_range_in_pixels() const;
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int m_min { 0 };
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int m_max { 0 };
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int m_value { 0 };
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int m_step { 1 };
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int m_big_step { 5 };
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bool m_scrubbing { false };
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int m_scrub_start_value { 0 };
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Point m_scrub_origin;
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Orientation m_orientation { Orientation::Vertical };
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Component m_hovered_component { Component::Invalid };
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};
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