ladybird/LibGUI/GMenu.h
Andreas Kling 9624b54703 More moving towards using signed types.
I'm still feeling this out, but I am starting to like the general idea.
2019-02-25 22:06:55 +01:00

33 lines
594 B
C++

#pragma once
#include <LibGUI/GMenuItem.h>
#include <AK/Function.h>
#include <AK/Vector.h>
class GAction;
class GMenu {
public:
explicit GMenu(const String& name);
~GMenu();
static GMenu* from_menu_id(int);
GAction* action_at(int);
void add_action(RetainPtr<GAction>&&);
void add_separator();
Function<void(unsigned)> on_item_activation;
private:
friend class GMenuBar;
int menu_id() const { return m_menu_id; }
int realize_menu();
void unrealize_menu();
int m_menu_id { 0 };
String m_name;
Vector<OwnPtr<GMenuItem>> m_items;
};