ladybird/Libraries/LibGUI/AboutDialog.h
Andreas Kling b29ff7b821 LibGUI: Don't use Core::Object::add() to instantiate dialogs
Now that add() returns a WidgetType&, we can't rely on the parent of a
GUI::Dialog to still keep it alive after exec() returns. This happens
because exec() will call remove_from_parent() on itself before
returning.

And so we go back to the old idiom for creating a GUI::Dialog centered
above a specific window. Just call GUI::Dialog::construct(), passing
the "parent" window as the last parameter.
2020-03-04 21:04:06 +01:00

51 lines
1.9 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <LibGUI/Dialog.h>
namespace GUI {
class AboutDialog final : public Dialog {
C_OBJECT(AboutDialog)
public:
virtual ~AboutDialog() override;
static void show(const StringView& name, const Gfx::Bitmap* icon = nullptr, Window* parent_window = nullptr)
{
auto dialog = AboutDialog::construct(name, icon, parent_window);
dialog->exec();
}
private:
AboutDialog(const StringView& name, const Gfx::Bitmap* icon = nullptr, Window* parent_window = nullptr);
String m_name;
RefPtr<Gfx::Bitmap> m_icon;
};
}