ladybird/Userland/Libraries/LibCompress/Zlib.h
Karol Kosek 42abe1df77 LibCompress: Use newly created Zlib header structure when decompressing
This way we can get rid of some magic numbers.
2022-06-30 12:26:49 +01:00

61 lines
1.1 KiB
C++

/*
* Copyright (c) 2020, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/ByteBuffer.h>
#include <AK/Optional.h>
#include <AK/Span.h>
#include <AK/Types.h>
namespace Compress {
enum class ZlibCompressionMethod : u8 {
Deflate = 8,
};
enum class ZlibCompressionLevel : u8 {
Fastest,
Fast,
Default,
Best,
};
struct ZlibHeader {
union {
struct {
ZlibCompressionMethod compression_method : 4;
u8 compression_info : 4;
u8 check_bits : 5;
bool present_dictionary : 1;
ZlibCompressionLevel compression_level : 2;
};
NetworkOrdered<u16> as_u16;
};
};
static_assert(sizeof(ZlibHeader) == sizeof(u16));
class Zlib {
public:
Optional<ByteBuffer> decompress();
u32 checksum();
static Optional<Zlib> try_create(ReadonlyBytes data);
static Optional<ByteBuffer> decompress_all(ReadonlyBytes);
private:
Zlib(ZlibHeader, ReadonlyBytes data);
ZlibHeader m_header;
u32 m_checksum { 0 };
ReadonlyBytes m_input_data;
ReadonlyBytes m_data_bytes;
};
}