ladybird/Kernel/init.cpp
Andreas Kling 4320c5fd58 Kernel: Make better use of the multiboot info.
Define the multiboot info struct properly so we don't have to grab at byte
offsets in the memory access checker code. Also print kernel command line
in init().
2019-06-02 09:53:42 +02:00

176 lines
4.6 KiB
C++

#include <AK/Types.h>
#include "kmalloc.h"
#include "i386.h"
#include "i8253.h"
#include <Kernel/Devices/KeyboardDevice.h>
#include "Process.h"
#include "PIC.h"
#include <Kernel/Devices/IDEDiskDevice.h>
#include "KSyms.h"
#include <Kernel/Devices/NullDevice.h>
#include <Kernel/Devices/ZeroDevice.h>
#include <Kernel/Devices/FullDevice.h>
#include <Kernel/Devices/RandomDevice.h>
#include <Kernel/FileSystem/Ext2FileSystem.h>
#include <Kernel/FileSystem/VirtualFileSystem.h>
#include <Kernel/VM/MemoryManager.h>
#include <Kernel/FileSystem/ProcFS.h>
#include "RTC.h"
#include <Kernel/TTY/VirtualConsole.h>
#include "Scheduler.h"
#include <Kernel/Devices/PS2MouseDevice.h>
#include <Kernel/TTY/PTYMultiplexer.h>
#include <Kernel/FileSystem/DevPtsFS.h>
#include <Kernel/Devices/BXVGADevice.h>
#include <Kernel/Net/E1000NetworkAdapter.h>
#include <Kernel/Net/NetworkTask.h>
#include <Kernel/Devices/DebugLogDevice.h>
#include <Kernel/Multiboot.h>
//#define STRESS_TEST_SPAWNING
VirtualConsole* tty0;
VirtualConsole* tty1;
VirtualConsole* tty2;
VirtualConsole* tty3;
KeyboardDevice* keyboard;
PS2MouseDevice* ps2mouse;
DebugLogDevice* dev_debuglog;
NullDevice* dev_null;
VFS* vfs;
#ifdef STRESS_TEST_SPAWNING
[[noreturn]] static void spawn_stress()
{
dword last_sum_alloc = sum_alloc;
for (unsigned i = 0; i < 10000; ++i) {
int error;
Process::create_user_process("/bin/true", (uid_t)100, (gid_t)100, (pid_t)0, error, { }, { }, tty0);
dbgprintf("malloc stats: alloc:%u free:%u eternal:%u !delta:%u\n", sum_alloc, sum_free, kmalloc_sum_eternal, sum_alloc - last_sum_alloc);
last_sum_alloc = sum_alloc;
sleep(60);
}
for (;;) {
asm volatile("hlt");
}
}
#endif
[[noreturn]] static void init_stage2()
{
Syscall::initialize();
auto dev_zero = make<ZeroDevice>();
auto dev_full = make<FullDevice>();
auto dev_random = make<RandomDevice>();
auto dev_ptmx = make<PTYMultiplexer>();
auto dev_hd0 = IDEDiskDevice::create();
auto e2fs = Ext2FS::create(dev_hd0.copy_ref());
e2fs->initialize();
vfs->mount_root(e2fs.copy_ref());
dbgprintf("Load ksyms\n");
load_ksyms();
dbgprintf("Loaded ksyms\n");
vfs->mount(ProcFS::the(), "/proc");
vfs->mount(DevPtsFS::the(), "/dev/pts");
int error;
auto* system_server_process = Process::create_user_process("/bin/SystemServer", (uid_t)100, (gid_t)100, (pid_t)0, error, { }, { }, tty0);
if (error != 0) {
dbgprintf("error spawning SystemServer: %d\n", error);
hang();
}
system_server_process->set_priority(Process::HighPriority);
#ifdef STRESS_TEST_SPAWNING
Process::create_kernel_process("spawn_stress", spawn_stress);
#endif
current->process().sys$exit(0);
ASSERT_NOT_REACHED();
}
extern "C" {
multiboot_info_t* multiboot_info_ptr;
}
extern "C" [[noreturn]] void init()
{
kprintf("Kernel command line: '%s'\n", multiboot_info_ptr->cmdline);
sse_init();
kmalloc_init();
init_ksyms();
vfs = new VFS;
dev_debuglog = new DebugLogDevice;
auto console = make<Console>();
RTC::initialize();
PIC::initialize();
gdt_init();
idt_init();
keyboard = new KeyboardDevice;
ps2mouse = new PS2MouseDevice;
dev_null = new NullDevice;
VirtualConsole::initialize();
tty0 = new VirtualConsole(0, VirtualConsole::AdoptCurrentVGABuffer);
tty1 = new VirtualConsole(1);
tty2 = new VirtualConsole(2);
tty3 = new VirtualConsole(3);
VirtualConsole::switch_to(0);
kprintf("Starting Serenity Operating System...\n");
MemoryManager::initialize();
PIT::initialize();
new BXVGADevice;
auto e1000 = E1000NetworkAdapter::autodetect();
Retained<ProcFS> new_procfs = ProcFS::create();
new_procfs->initialize();
auto devptsfs = DevPtsFS::create();
devptsfs->initialize();
Process::initialize();
Thread::initialize();
Process::create_kernel_process("init_stage2", init_stage2);
Process::create_kernel_process("syncd", [] {
for (;;) {
Syscall::sync();
current->sleep(1 * TICKS_PER_SECOND);
}
});
Process::create_kernel_process("Finalizer", [] {
g_finalizer = current;
current->process().set_priority(Process::LowPriority);
for (;;) {
Thread::finalize_dying_threads();
current->block(Thread::BlockedLurking);
Scheduler::yield();
}
});
Process::create_kernel_process("NetworkTask", NetworkTask_main);
Scheduler::pick_next();
sti();
// This now becomes the idle process :^)
for (;;) {
asm("hlt");
}
}