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4320c5fd58
Define the multiboot info struct properly so we don't have to grab at byte offsets in the memory access checker code. Also print kernel command line in init().
176 lines
4.6 KiB
C++
176 lines
4.6 KiB
C++
#include <AK/Types.h>
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#include "kmalloc.h"
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#include "i386.h"
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#include "i8253.h"
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#include <Kernel/Devices/KeyboardDevice.h>
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#include "Process.h"
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#include "PIC.h"
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#include <Kernel/Devices/IDEDiskDevice.h>
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#include "KSyms.h"
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#include <Kernel/Devices/NullDevice.h>
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#include <Kernel/Devices/ZeroDevice.h>
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#include <Kernel/Devices/FullDevice.h>
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#include <Kernel/Devices/RandomDevice.h>
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#include <Kernel/FileSystem/Ext2FileSystem.h>
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#include <Kernel/FileSystem/VirtualFileSystem.h>
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#include <Kernel/VM/MemoryManager.h>
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#include <Kernel/FileSystem/ProcFS.h>
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#include "RTC.h"
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#include <Kernel/TTY/VirtualConsole.h>
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#include "Scheduler.h"
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#include <Kernel/Devices/PS2MouseDevice.h>
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#include <Kernel/TTY/PTYMultiplexer.h>
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#include <Kernel/FileSystem/DevPtsFS.h>
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#include <Kernel/Devices/BXVGADevice.h>
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#include <Kernel/Net/E1000NetworkAdapter.h>
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#include <Kernel/Net/NetworkTask.h>
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#include <Kernel/Devices/DebugLogDevice.h>
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#include <Kernel/Multiboot.h>
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//#define STRESS_TEST_SPAWNING
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VirtualConsole* tty0;
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VirtualConsole* tty1;
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VirtualConsole* tty2;
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VirtualConsole* tty3;
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KeyboardDevice* keyboard;
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PS2MouseDevice* ps2mouse;
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DebugLogDevice* dev_debuglog;
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NullDevice* dev_null;
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VFS* vfs;
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#ifdef STRESS_TEST_SPAWNING
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[[noreturn]] static void spawn_stress()
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{
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dword last_sum_alloc = sum_alloc;
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for (unsigned i = 0; i < 10000; ++i) {
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int error;
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Process::create_user_process("/bin/true", (uid_t)100, (gid_t)100, (pid_t)0, error, { }, { }, tty0);
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dbgprintf("malloc stats: alloc:%u free:%u eternal:%u !delta:%u\n", sum_alloc, sum_free, kmalloc_sum_eternal, sum_alloc - last_sum_alloc);
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last_sum_alloc = sum_alloc;
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sleep(60);
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}
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for (;;) {
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asm volatile("hlt");
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}
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}
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#endif
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[[noreturn]] static void init_stage2()
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{
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Syscall::initialize();
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auto dev_zero = make<ZeroDevice>();
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auto dev_full = make<FullDevice>();
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auto dev_random = make<RandomDevice>();
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auto dev_ptmx = make<PTYMultiplexer>();
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auto dev_hd0 = IDEDiskDevice::create();
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auto e2fs = Ext2FS::create(dev_hd0.copy_ref());
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e2fs->initialize();
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vfs->mount_root(e2fs.copy_ref());
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dbgprintf("Load ksyms\n");
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load_ksyms();
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dbgprintf("Loaded ksyms\n");
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vfs->mount(ProcFS::the(), "/proc");
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vfs->mount(DevPtsFS::the(), "/dev/pts");
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int error;
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auto* system_server_process = Process::create_user_process("/bin/SystemServer", (uid_t)100, (gid_t)100, (pid_t)0, error, { }, { }, tty0);
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if (error != 0) {
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dbgprintf("error spawning SystemServer: %d\n", error);
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hang();
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}
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system_server_process->set_priority(Process::HighPriority);
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#ifdef STRESS_TEST_SPAWNING
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Process::create_kernel_process("spawn_stress", spawn_stress);
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#endif
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current->process().sys$exit(0);
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ASSERT_NOT_REACHED();
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}
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extern "C" {
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multiboot_info_t* multiboot_info_ptr;
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}
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extern "C" [[noreturn]] void init()
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{
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kprintf("Kernel command line: '%s'\n", multiboot_info_ptr->cmdline);
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sse_init();
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kmalloc_init();
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init_ksyms();
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vfs = new VFS;
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dev_debuglog = new DebugLogDevice;
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auto console = make<Console>();
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RTC::initialize();
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PIC::initialize();
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gdt_init();
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idt_init();
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keyboard = new KeyboardDevice;
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ps2mouse = new PS2MouseDevice;
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dev_null = new NullDevice;
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VirtualConsole::initialize();
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tty0 = new VirtualConsole(0, VirtualConsole::AdoptCurrentVGABuffer);
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tty1 = new VirtualConsole(1);
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tty2 = new VirtualConsole(2);
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tty3 = new VirtualConsole(3);
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VirtualConsole::switch_to(0);
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kprintf("Starting Serenity Operating System...\n");
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MemoryManager::initialize();
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PIT::initialize();
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new BXVGADevice;
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auto e1000 = E1000NetworkAdapter::autodetect();
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Retained<ProcFS> new_procfs = ProcFS::create();
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new_procfs->initialize();
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auto devptsfs = DevPtsFS::create();
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devptsfs->initialize();
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Process::initialize();
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Thread::initialize();
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Process::create_kernel_process("init_stage2", init_stage2);
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Process::create_kernel_process("syncd", [] {
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for (;;) {
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Syscall::sync();
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current->sleep(1 * TICKS_PER_SECOND);
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}
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});
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Process::create_kernel_process("Finalizer", [] {
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g_finalizer = current;
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current->process().set_priority(Process::LowPriority);
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for (;;) {
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Thread::finalize_dying_threads();
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current->block(Thread::BlockedLurking);
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Scheduler::yield();
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}
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});
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Process::create_kernel_process("NetworkTask", NetworkTask_main);
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Scheduler::pick_next();
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sti();
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// This now becomes the idle process :^)
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for (;;) {
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asm("hlt");
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}
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}
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