ladybird/Userland/Applets/ClipboardHistory/ClipboardHistoryModel.h
Brian Gianforcaro 1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00

40 lines
1.1 KiB
C++

/*
* Copyright (c) 2019-2020, Sergey Bugaev <bugaevc@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Vector.h>
#include <LibGUI/Clipboard.h>
#include <LibGUI/Model.h>
class ClipboardHistoryModel final : public GUI::Model {
public:
static NonnullRefPtr<ClipboardHistoryModel> create();
enum Column {
Data,
Type,
Size,
__Count
};
virtual ~ClipboardHistoryModel() override;
const GUI::Clipboard::DataAndType& item_at(int index) const { return m_history_items[index]; }
void add_item(const GUI::Clipboard::DataAndType& item);
void remove_item(int index);
private:
virtual int row_count(const GUI::ModelIndex&) const override { return m_history_items.size(); }
virtual String column_name(int) const override;
virtual int column_count(const GUI::ModelIndex&) const override { return Column::__Count; }
virtual GUI::Variant data(const GUI::ModelIndex&, GUI::ModelRole) const override;
virtual void update() override;
Vector<GUI::Clipboard::DataAndType> m_history_items;
size_t m_history_limit { 20 };
};