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beda478821
Dealing with the unsigned overflow propagation here just seems unreasonably error prone. Let's limit ourselves to 2GB buffer sizes instead.
20 lines
549 B
C++
20 lines
549 B
C++
#pragma once
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#include "CharacterDevice.h"
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class RandomDevice final : public CharacterDevice {
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AK_MAKE_ETERNAL
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public:
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RandomDevice();
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virtual ~RandomDevice() override;
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private:
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// ^CharacterDevice
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virtual ssize_t read(Process&, byte*, ssize_t) override;
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virtual ssize_t write(Process&, const byte*, ssize_t) override;
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virtual bool can_read(Process&) const override;
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virtual bool can_write(Process&) const override { return true; }
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virtual const char* class_name() const override { return "RandomDevice"; }
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};
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