ladybird/Userland/Libraries/LibWeb/CSS/Screen.h

46 lines
1.2 KiB
C++

/*
* Copyright (c) 2021, Linus Groh <linusg@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibGfx/Rect.h>
#include <LibWeb/Bindings/PlatformObject.h>
#include <LibWeb/Forward.h>
#include <LibWeb/HTML/Window.h>
namespace Web::CSS {
class Screen final : public Bindings::PlatformObject {
WEB_PLATFORM_OBJECT(Screen, Bindings::PlatformObject);
JS_DECLARE_ALLOCATOR(Screen);
public:
[[nodiscard]] static JS::NonnullGCPtr<Screen> create(HTML::Window&);
i32 width() const { return screen_rect().width(); }
i32 height() const { return screen_rect().height(); }
i32 avail_width() const { return screen_rect().width(); }
i32 avail_height() const { return screen_rect().height(); }
u32 color_depth() const { return 24; }
u32 pixel_depth() const { return 24; }
JS::NonnullGCPtr<ScreenOrientation> orientation();
private:
explicit Screen(HTML::Window&);
virtual void initialize(JS::Realm&) override;
virtual void visit_edges(Cell::Visitor&) override;
HTML::Window const& window() const { return *m_window; }
Gfx::IntRect screen_rect() const;
JS::NonnullGCPtr<HTML::Window> m_window;
JS::GCPtr<ScreenOrientation> m_orientation;
};
}