ladybird/Userland/Libraries/LibGfx/Forward.h
Brian Gianforcaro 1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00

53 lines
800 B
C++

/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
namespace Gfx {
class Bitmap;
class CharacterBitmap;
class Color;
class DisjointRectSet;
class Emoji;
class Font;
class GlyphBitmap;
class ImageDecoder;
class Painter;
class Palette;
class PaletteImpl;
class Path;
class ShareableBitmap;
class StylePainter;
struct SystemTheme;
class Triangle;
template<typename T>
class Point;
template<typename T>
class Size;
template<typename T>
class Rect;
using IntRect = Rect<int>;
using FloatRect = Rect<float>;
using IntPoint = Point<int>;
using FloatPoint = Point<float>;
using IntSize = Size<int>;
using FloatSize = Size<float>;
enum class BitmapFormat;
enum class ColorRole;
enum class TextAlignment;
}
using Gfx::Color;