ladybird/Userland/Libraries/LibGfx/Point.cpp
Brian Gianforcaro 1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00

69 lines
1.2 KiB
C++

/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <AK/String.h>
#include <LibGfx/Point.h>
#include <LibGfx/Rect.h>
#include <LibIPC/Decoder.h>
#include <LibIPC/Encoder.h>
namespace Gfx {
template<typename T>
void Point<T>::constrain(const Rect<T>& rect)
{
if (x() < rect.left()) {
set_x(rect.left());
} else if (x() > rect.right()) {
set_x(rect.right());
}
if (y() < rect.top()) {
set_y(rect.top());
} else if (y() > rect.bottom()) {
set_y(rect.bottom());
}
}
template<>
String IntPoint::to_string() const
{
return String::formatted("[{},{}]", x(), y());
}
template<>
String FloatPoint::to_string() const
{
return String::formatted("[{},{}]", x(), y());
}
}
namespace IPC {
bool encode(Encoder& encoder, const Gfx::IntPoint& point)
{
encoder << point.x() << point.y();
return true;
}
bool decode(Decoder& decoder, Gfx::IntPoint& point)
{
int x = 0;
int y = 0;
if (!decoder.decode(x))
return false;
if (!decoder.decode(y))
return false;
point = { x, y };
return true;
}
}
template class Gfx::Point<int>;
template class Gfx::Point<float>;