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68 lines
2.0 KiB
Bash
Executable File
68 lines
2.0 KiB
Bash
Executable File
#!/usr/bin/env -S bash ../.port_include.sh
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port='serious-sam-classic'
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useconfigure='false'
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version='1.10.4'
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files=(
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"https://github.com/tx00100xt/SeriousSamClassic/archive/refs/tags/v${version}.tar.gz#c42e1434e03f713ffc60aa627f0a24c64287598bc5ee7cdbd2cbe91aa363ef51"
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)
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depends=(
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'libvorbis'
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'SDL2'
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'zlib'
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)
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workdir="SeriousSamClassic-${version}"
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launcher_name='Serious Sam - The First Encounter'
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launcher_category='&Games'
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launcher_command="/usr/local/bin/serioussam"
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icon_file='SamTFE/Sources/SeriousSam/res/SeriousSam.ico'
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sam_tfe_dir="${workdir}/SamTFE"
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sam_tfe_build_dir="${sam_tfe_dir}/Sources/cmake-build"
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# FIXME: SeriousSamClassic includes both TFE and TSE; we should also build and install TSE
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build() {
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# Host build: ecc
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mkdir -p "${sam_tfe_build_dir}"
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cd "${sam_tfe_build_dir}"
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if [ ! -x 'ecc' ]; then
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host_env
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cmake \
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-DTFE=true \
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-DUSE_SYSTEM_SDL2=0 \
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../
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make "${makeopts[@]}" ecc
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fi
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# Target build: SamTFE
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cp -vfr ../Entities/PlayerWeapons_old.es ../Entities/PlayerWeapons.es
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target_env
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cmake \
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-DCMAKE_BUILD_TYPE=Release \
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-DCMAKE_TOOLCHAIN_FILE=${SERENITY_BUILD_DIR}/CMakeToolchain.txt \
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-DECC=${PORT_BUILD_DIR}/${sam_tfe_build_dir}/ecc \
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-DINTERNAL_NAME=serioussam \
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-DLINUX=1 \
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-DTFE=true \
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-DUSE_SYSTEM_SDL2=1 \
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../
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make "${makeopts[@]}"
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}
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install() {
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cd "${sam_tfe_build_dir}"
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make "${installopts[@]}" install
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}
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post_install() {
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echo
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echo 'Serious Sam: The First Encounter is installed!'
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echo
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echo 'Make sure your game files are present in the following directory:'
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echo ' Inside SerenityOS: ~/.local/share/Serious-Engine/serioussam/'
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echo " Outside SerenityOS: ${SERENITY_SOURCE_DIR}/Base/home/anon/.local/share/Serious-Engine/serioussam/"
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echo
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echo 'Copy over all files. The game will be looking for a directory with the `1_00_music.gro` file.'
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}
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