ladybird/Userland/Libraries/LibWeb/WebAssembly/WebAssemblyModuleConstructor.h
Linus Groh 5dd5896588 LibJS+LibWeb: Replace GlobalObject with Realm in initialize() functions
This is a continuation of the previous commit.

Calling initialize() is the first thing that's done after allocating a
cell on the JS heap - and in the common case of allocating an object,
that's where properties are assigned and intrinsics occasionally
accessed.
Since those are supposed to live on the realm eventually, this is
another step into that direction.
2022-08-23 13:58:30 +01:00

29 lines
743 B
C++

/*
* Copyright (c) 2021, Ali Mohammad Pur <mpfard@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibJS/Runtime/NativeFunction.h>
namespace Web::Bindings {
class WebAssemblyModuleConstructor : public JS::NativeFunction {
JS_OBJECT(WebAssemblyModuleConstructor, JS::NativeFunction);
public:
explicit WebAssemblyModuleConstructor(JS::Realm&);
virtual void initialize(JS::Realm&) override;
virtual ~WebAssemblyModuleConstructor() override;
virtual JS::ThrowCompletionOr<JS::Value> call() override;
virtual JS::ThrowCompletionOr<JS::Object*> construct(JS::FunctionObject& new_target) override;
private:
virtual bool has_constructor() const override { return true; }
};
}