ladybird/DevTools/HackStudio/CodeDocument.h
Itamar a39c4cc340 HackStudio: Integrate with C++ Language Server
Editors now communicate with the c++ language server when openning and
editing c++ source files, and go through the language server to get
autocomplete suggestions.
2020-09-30 21:46:59 +02:00

62 lines
2.6 KiB
C++

/*
* Copyright (c) 2020, Itamar S. <itamar8910@gmail.com>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "Language.h"
#include <AK/LexicalPath.h>
#include <LibGUI/TextDocument.h>
namespace HackStudio {
class CodeDocument final : public GUI::TextDocument {
public:
virtual ~CodeDocument() override;
static NonnullRefPtr<CodeDocument> create(const LexicalPath& file_path, Client* client = nullptr);
static NonnullRefPtr<CodeDocument> create(Client* client = nullptr);
const Vector<size_t>& breakpoint_lines() const { return m_breakpoint_lines; }
Vector<size_t>& breakpoint_lines() { return m_breakpoint_lines; }
Optional<size_t> execution_position() const { return m_execution_position; }
void set_execution_position(size_t line) { m_execution_position = line; }
void clear_execution_position() { m_execution_position.clear(); }
const LexicalPath& file_path() const { return m_file_path; }
Language language() const { return m_language; }
virtual bool is_code_document() const override final { return true; }
private:
explicit CodeDocument(const LexicalPath& file_path, Client* client = nullptr);
explicit CodeDocument(Client* client = nullptr);
LexicalPath m_file_path;
Language m_language { Language::Unknown };
Vector<size_t> m_breakpoint_lines;
Optional<size_t> m_execution_position;
};
}