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86413a6f5a
A GIcon can contain any number of bitmaps internally, and will give you the best fitting icon when you call bitmap_for_size().
147 lines
3.5 KiB
C++
147 lines
3.5 KiB
C++
#include <LibGUI/GVariant.h>
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GVariant::GVariant()
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{
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}
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GVariant::~GVariant()
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{
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switch (m_type) {
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case Type::String:
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if (m_value.as_string)
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m_value.as_string->release();
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break;
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case Type::Bitmap:
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if (m_value.as_bitmap)
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m_value.as_bitmap->release();
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break;
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case Type::Icon:
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if (m_value.as_icon)
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m_value.as_icon->release();
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break;
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default:
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break;
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}
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}
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GVariant::GVariant(int value)
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: m_type(Type::Int)
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{
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m_value.as_int = value;
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}
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GVariant::GVariant(float value)
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: m_type(Type::Float)
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{
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m_value.as_float = value;
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}
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GVariant::GVariant(bool value)
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: m_type(Type::Bool)
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{
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m_value.as_bool = value;
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}
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GVariant::GVariant(const String& value)
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: m_type(Type::String)
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{
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m_value.as_string = const_cast<StringImpl*>(value.impl());
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AK::retain_if_not_null(m_value.as_string);
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}
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GVariant::GVariant(const GraphicsBitmap& value)
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: m_type(Type::Bitmap)
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{
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m_value.as_bitmap = const_cast<GraphicsBitmap*>(&value);
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AK::retain_if_not_null(m_value.as_bitmap);
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}
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GVariant::GVariant(const GIcon& value)
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: m_type(Type::Icon)
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{
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m_value.as_icon = &const_cast<GIconImpl&>(value.impl());
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AK::retain_if_not_null(m_value.as_icon);
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}
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GVariant::GVariant(Color color)
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: m_type(Type::Color)
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{
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m_value.as_color = color.value();
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}
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bool GVariant::operator==(const GVariant& other) const
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{
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if (m_type != other.m_type)
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return to_string() == other.to_string();
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switch (m_type) {
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case Type::Bool:
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return as_bool() == other.as_bool();
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case Type::Int:
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return as_int() == other.as_int();
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case Type::Float:
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return as_float() == other.as_float();
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case Type::String:
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return as_string() == other.as_string();
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case Type::Bitmap:
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return m_value.as_bitmap == other.m_value.as_bitmap;
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case Type::Icon:
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return m_value.as_icon == other.m_value.as_icon;
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case Type::Color:
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return m_value.as_color == other.m_value.as_color;
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case Type::Invalid:
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break;
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}
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ASSERT_NOT_REACHED();
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}
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bool GVariant::operator<(const GVariant& other) const
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{
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if (m_type != other.m_type)
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return to_string() < other.to_string();
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switch (m_type) {
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case Type::Bool:
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return as_bool() < other.as_bool();
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case Type::Int:
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return as_int() < other.as_int();
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case Type::Float:
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return as_float() < other.as_float();
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case Type::String:
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return as_string() < other.as_string();
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case Type::Bitmap:
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// FIXME: Maybe compare bitmaps somehow differently?
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return m_value.as_bitmap < other.m_value.as_bitmap;
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case Type::Icon:
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// FIXME: Maybe compare icons somehow differently?
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return m_value.as_icon < other.m_value.as_icon;
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case Type::Color:
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return m_value.as_color < other.m_value.as_color;
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case Type::Invalid:
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break;
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}
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ASSERT_NOT_REACHED();
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}
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String GVariant::to_string() const
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{
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switch (m_type) {
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case Type::Bool:
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return as_bool() ? "True" : "False";
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case Type::Int:
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return String::format("%d", as_int());
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case Type::Float:
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return String::format("%f", (double)as_float());
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case Type::String:
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return as_string();
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case Type::Bitmap:
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return "[GraphicsBitmap]";
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case Type::Icon:
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return "[GIcon]";
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case Type::Color:
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return as_color().to_string();
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case Type::Invalid:
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break;
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}
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ASSERT_NOT_REACHED();
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}
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