ladybird/Libraries/LibGUI/ModelSelection.h
Andreas Kling b97e42dcaa LibGUI: Make ModelSelection non-copyable and non-movable
These are meant to be attached to an AbstractView at all times.
2020-08-14 12:15:11 +02:00

122 lines
3.6 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <AK/Badge.h>
#include <AK/HashTable.h>
#include <AK/TemporaryChange.h>
#include <AK/Vector.h>
#include <LibGUI/ModelIndex.h>
#include <AK/Noncopyable.h>
namespace GUI {
class ModelSelection {
AK_MAKE_NONCOPYABLE(ModelSelection);
AK_MAKE_NONMOVABLE(ModelSelection);
public:
ModelSelection(AbstractView& view)
: m_view(view)
{
}
int size() const { return m_indexes.size(); }
bool is_empty() const { return m_indexes.is_empty(); }
bool contains(const ModelIndex& index) const { return m_indexes.contains(index); }
bool contains_row(int row) const
{
for (auto& index : m_indexes) {
if (index.row() == row)
return true;
}
return false;
}
void set(const ModelIndex&);
void add(const ModelIndex&);
void toggle(const ModelIndex&);
bool remove(const ModelIndex&);
void clear();
template<typename Callback>
void for_each_index(Callback callback)
{
for (auto& index : indexes())
callback(index);
}
template<typename Callback>
void for_each_index(Callback callback) const
{
for (auto& index : indexes())
callback(index);
}
Vector<ModelIndex> indexes() const
{
Vector<ModelIndex> selected_indexes;
for (auto& index : m_indexes)
selected_indexes.append(index);
return selected_indexes;
}
// FIXME: This doesn't guarantee that what you get is the lowest or "first" index selected..
ModelIndex first() const
{
if (m_indexes.is_empty())
return {};
return *m_indexes.begin();
}
void remove_matching(Function<bool(const ModelIndex&)>);
template<typename Function>
void change_from_model(Badge<SortingProxyModel>, Function f)
{
{
TemporaryChange change(m_disable_notify, true);
m_notify_pending = false;
f(*this);
}
if (m_notify_pending)
notify_selection_changed();
}
private:
void notify_selection_changed();
AbstractView& m_view;
HashTable<ModelIndex> m_indexes;
bool m_disable_notify { false };
bool m_notify_pending { false };
};
}