ladybird/Userland/Libraries/LibGPU/DeviceInfo.h
Stephan Unverwerth ac033dd9b6 LibGL+LibGPU+LibSoftGPU: Move DeviceConfig to LibGPU
This introduces a new abstraction layer, LibGPU, that serves as the
usermode interface to GPU devices. To get started we just move the
DeviceConfig there and make sure everything still works :^)
2022-04-06 11:32:24 +02:00

23 lines
370 B
C++

/*
* Copyright (c) 2021, Stephan Unverwerth <s.unverwerth@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/String.h>
namespace GPU {
struct DeviceInfo final {
String vendor_name;
String device_name;
unsigned num_texture_units;
unsigned num_lights;
u8 stencil_bits;
bool supports_npot_textures;
};
}