mirror of
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227 lines
7.3 KiB
C++
227 lines
7.3 KiB
C++
/*
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* Copyright (c) 2021, Matthew Olsson <mattco@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibPDF/ColorSpace.h>
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#include <LibPDF/CommonNames.h>
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namespace PDF {
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RefPtr<DeviceGrayColorSpace> DeviceGrayColorSpace::the()
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{
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static auto instance = adopt_ref(*new DeviceGrayColorSpace());
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return instance;
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}
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Color DeviceGrayColorSpace::color(Vector<Value> const& arguments) const
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{
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VERIFY(arguments.size() == 1);
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auto gray = static_cast<u8>(arguments[0].to_float() * 255.0f);
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return Color(gray, gray, gray);
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}
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RefPtr<DeviceRGBColorSpace> DeviceRGBColorSpace::the()
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{
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static auto instance = adopt_ref(*new DeviceRGBColorSpace());
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return instance;
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}
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Color DeviceRGBColorSpace::color(Vector<Value> const& arguments) const
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{
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VERIFY(arguments.size() == 3);
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auto r = static_cast<u8>(arguments[0].to_float() * 255.0f);
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auto g = static_cast<u8>(arguments[1].to_float() * 255.0f);
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auto b = static_cast<u8>(arguments[2].to_float() * 255.0f);
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return Color(r, g, b);
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}
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RefPtr<DeviceCMYKColorSpace> DeviceCMYKColorSpace::the()
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{
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static auto instance = adopt_ref(*new DeviceCMYKColorSpace());
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return instance;
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}
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Color DeviceCMYKColorSpace::color(Vector<Value> const& arguments) const
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{
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VERIFY(arguments.size() == 4);
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auto c = arguments[0].to_float();
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auto m = arguments[1].to_float();
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auto y = arguments[2].to_float();
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auto k = arguments[3].to_float();
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return Color::from_cmyk(c, m, y, k);
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}
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RefPtr<CalRGBColorSpace> CalRGBColorSpace::create(RefPtr<Document> document, Vector<Value>&& parameters)
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{
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if (parameters.size() != 1)
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return {};
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auto param = parameters[0];
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if (!param.is_object() || !param.as_object()->is_dict())
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return {};
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auto dict = object_cast<DictObject>(param.as_object());
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if (!dict->contains(CommonNames::WhitePoint))
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return {};
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auto white_point_array = dict->get_array(document, CommonNames::WhitePoint);
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if (white_point_array->size() != 3)
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return {};
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auto color_space = adopt_ref(*new CalRGBColorSpace());
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color_space->m_whitepoint[0] = white_point_array->at(0).to_float();
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color_space->m_whitepoint[1] = white_point_array->at(1).to_float();
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color_space->m_whitepoint[2] = white_point_array->at(2).to_float();
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if (color_space->m_whitepoint[1] != 1.0f)
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return {};
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if (dict->contains(CommonNames::BlackPoint)) {
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auto black_point_array = dict->get_array(document, CommonNames::BlackPoint);
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if (black_point_array->size() == 3) {
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color_space->m_blackpoint[0] = black_point_array->at(0).to_float();
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color_space->m_blackpoint[1] = black_point_array->at(1).to_float();
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color_space->m_blackpoint[2] = black_point_array->at(2).to_float();
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}
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}
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if (dict->contains(CommonNames::Gamma)) {
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auto gamma_array = dict->get_array(document, CommonNames::Gamma);
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if (gamma_array->size() == 3) {
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color_space->m_gamma[0] = gamma_array->at(0).to_float();
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color_space->m_gamma[1] = gamma_array->at(1).to_float();
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color_space->m_gamma[2] = gamma_array->at(2).to_float();
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}
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}
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if (dict->contains(CommonNames::Matrix)) {
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auto matrix_array = dict->get_array(document, CommonNames::Matrix);
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if (matrix_array->size() == 3) {
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color_space->m_matrix[0] = matrix_array->at(0).to_float();
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color_space->m_matrix[1] = matrix_array->at(1).to_float();
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color_space->m_matrix[2] = matrix_array->at(2).to_float();
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color_space->m_matrix[3] = matrix_array->at(3).to_float();
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color_space->m_matrix[4] = matrix_array->at(4).to_float();
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color_space->m_matrix[5] = matrix_array->at(5).to_float();
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color_space->m_matrix[6] = matrix_array->at(6).to_float();
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color_space->m_matrix[7] = matrix_array->at(7).to_float();
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color_space->m_matrix[8] = matrix_array->at(8).to_float();
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}
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}
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return color_space;
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}
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constexpr Array<float, 3> matrix_multiply(Array<float, 9> a, Array<float, 3> b)
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{
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return Array<float, 3> {
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a[0] * b[0] + a[1] * b[1] + a[2] * b[2],
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a[3] * b[0] + a[4] * b[1] + a[5] * b[2],
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a[6] * b[0] + a[7] * b[1] + a[8] * b[2]
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};
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}
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// Converts to a flat XYZ space with white point = (1, 1, 1)
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// Step 2 of https://www.adobe.com/content/dam/acom/en/devnet/photoshop/sdk/AdobeBPC.pdf
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constexpr Array<float, 3> flatten_and_normalize_whitepoint(Array<float, 3> whitepoint, Array<float, 3> xyz)
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{
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VERIFY(whitepoint[1] == 1.0f);
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return {
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(1.0f / whitepoint[0]) * xyz[0],
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xyz[1],
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(1.0f / whitepoint[2]) * xyz[2],
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};
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}
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constexpr float decode_l(float input)
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{
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constexpr float decode_l_scaling_constant = 0.00110705646f; // (((8 + 16) / 116) ^ 3) / 8
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if (input < 0.0f)
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return -decode_l(-input);
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if (input >= 0.0f && input <= 8.0f)
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return input * decode_l_scaling_constant;
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return powf(((input + 16.0f) / 116.0f), 3.0f);
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}
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constexpr Array<float, 3> scale_black_point(Array<float, 3> blackpoint, Array<float, 3> xyz)
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{
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auto y_dst = decode_l(0); // DestinationBlackPoint is just [0, 0, 0]
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auto y_src = decode_l(blackpoint[0]);
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auto scale = (1 - y_dst) / (1 - y_src);
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auto offset = 1 - scale;
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return {
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xyz[0] * scale + offset,
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xyz[1] * scale + offset,
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xyz[2] * scale + offset,
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};
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}
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// https://en.wikipedia.org/wiki/Illuminant_D65
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constexpr Array<float, 3> convert_to_d65(Array<float, 3> whitepoint, Array<float, 3> xyz)
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{
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constexpr float d65x = 0.95047f;
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constexpr float d65y = 1.0f;
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constexpr float d65z = 1.08883f;
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return {
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(xyz[0] * d65x) / whitepoint[0],
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(xyz[1] * d65y) / whitepoint[1],
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(xyz[2] * d65z) / whitepoint[2],
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};
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}
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// https://en.wikipedia.org/wiki/SRGB
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constexpr Array<float, 3> convert_to_srgb(Array<float, 3> xyz)
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{
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// See the sRGB D65 [M]^-1 matrix in the following page
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// http://www.brucelindbloom.com/index.html?Eqn_RGB_XYZ_Matrix.html
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constexpr Array<float, 9> conversion_matrix = {
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3.2404542,
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-1.5371385,
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-0.4985314,
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-0.969266,
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1.8760108,
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0.0415560,
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0.0556434,
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-0.2040259,
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1.0572252,
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};
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return matrix_multiply(conversion_matrix, xyz);
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}
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Color CalRGBColorSpace::color(Vector<Value> const& arguments) const
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{
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VERIFY(arguments.size() == 3);
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auto a = clamp(arguments[0].to_float(), 0.0f, 1.0f);
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auto b = clamp(arguments[1].to_float(), 0.0f, 1.0f);
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auto c = clamp(arguments[2].to_float(), 0.0f, 1.0f);
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auto agr = powf(a, m_gamma[0]);
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auto bgg = powf(b, m_gamma[1]);
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auto cgb = powf(c, m_gamma[2]);
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auto x = m_matrix[0] * agr + m_matrix[3] * bgg + m_matrix[6] * cgb;
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auto y = m_matrix[1] * agr + m_matrix[4] * bgg + m_matrix[7] * cgb;
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auto z = m_matrix[2] * agr + m_matrix[5] * bgg + m_matrix[8] * cgb;
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auto flattened_xyz = flatten_and_normalize_whitepoint(m_whitepoint, { x, y, z });
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auto scaled_black_point_xyz = scale_black_point(m_blackpoint, flattened_xyz);
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auto d65_normalized = convert_to_d65(m_whitepoint, scaled_black_point_xyz);
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auto srgb = convert_to_srgb(d65_normalized);
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auto red = static_cast<u8>(srgb[0] * 255.0f);
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auto green = static_cast<u8>(srgb[1] * 255.0f);
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auto blue = static_cast<u8>(srgb[2] * 255.0f);
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return Color(red, green, blue);
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}
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}
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