ladybird/WindowServer/WSMessageLoop.cpp
Andreas Kling 5582a0a254 Kernel: When a lock is busy, donate remaining process ticks to lock holder.
Since we know who's holding the lock, and we're gonna have to yield anyway,
we can just ask the scheduler to donate any remaining ticks to that process.
2019-02-07 11:14:58 +01:00

201 lines
6.2 KiB
C++

#include "WSMessageLoop.h"
#include "WSMessage.h"
#include "WSMessageReceiver.h"
#include "WSWindowManager.h"
#include "WSScreen.h"
#include "PS2MouseDevice.h"
#include <Kernel/Keyboard.h>
#include <AK/Bitmap.h>
#include "Process.h"
//#define WSEVENTLOOP_DEBUG
static WSMessageLoop* s_the;
WSMessageLoop::WSMessageLoop()
: m_lock("WSMessageLoop")
{
if (!s_the)
s_the = this;
}
WSMessageLoop::~WSMessageLoop()
{
}
WSMessageLoop& WSMessageLoop::the()
{
ASSERT(s_the);
return *s_the;
}
int WSMessageLoop::exec()
{
m_server_process = current;
m_keyboard_fd = m_server_process->sys$open("/dev/keyboard", O_RDONLY);
m_mouse_fd = m_server_process->sys$open("/dev/psaux", O_RDONLY);
ASSERT(m_keyboard_fd >= 0);
ASSERT(m_mouse_fd >= 0);
m_running = true;
for (;;) {
wait_for_message();
Vector<QueuedMessage> messages;
{
ASSERT_INTERRUPTS_ENABLED();
LOCKER(m_lock);
messages = move(m_queued_messages);
}
for (auto& queued_message : messages) {
auto* receiver = queued_message.receiver;
auto& message = *queued_message.message;
#ifdef WSEVENTLOOP_DEBUG
dbgprintf("WSMessageLoop: receiver{%p} message %u (%s)\n", receiver, (unsigned)event.type(), event.name());
#endif
if (!receiver) {
dbgprintf("WSMessage type %u with no receiver :(\n", message.type());
ASSERT_NOT_REACHED();
return 1;
} else {
receiver->on_message(message);
}
}
}
}
void WSMessageLoop::post_message(WSMessageReceiver* receiver, OwnPtr<WSMessage>&& message, bool unsafe)
{
if (unsafe) {
// FIXME: This is such a hack. It should not exist.
m_queued_messages.append({ receiver, move(message) });
if (current != m_server_process)
m_server_process->request_wakeup();
return;
}
LOCKER(m_lock);
#ifdef WSEVENTLOOP_DEBUG
dbgprintf("WSMessageLoop::post_message: {%u} << receiver=%p, message=%p\n", m_queued_messages.size(), receiver, message.ptr());
#endif
if (message->type() == WSMessage::WM_ClientFinishedPaint) {
auto& invalidation_message = static_cast<WSClientFinishedPaintMessage&>(*message);
for (auto& queued_message : m_queued_messages) {
if (receiver == queued_message.receiver && queued_message.message->type() == WSMessage::WM_ClientFinishedPaint) {
auto& queued_invalidation_message = static_cast<WSClientFinishedPaintMessage&>(*queued_message.message);
if (queued_invalidation_message.rect().is_empty() || queued_invalidation_message.rect().contains(invalidation_message.rect())) {
#ifdef WSEVENTLOOP_DEBUG
dbgprintf("Swallow WM_ClientFinishedPaint\n");
#endif
return;
}
}
}
}
if (message->type() == WSMessage::WM_ClientWantsToPaint) {
auto& invalidation_message = static_cast<WSClientWantsToPaintMessage&>(*message);
for (auto& queued_message : m_queued_messages) {
if (receiver == queued_message.receiver && queued_message.message->type() == WSMessage::WM_ClientWantsToPaint) {
auto& queued_invalidation_message = static_cast<WSClientWantsToPaintMessage&>(*queued_message.message);
if (queued_invalidation_message.rect().is_empty() || queued_invalidation_message.rect().contains(invalidation_message.rect())) {
#ifdef WSEVENTLOOP_DEBUG
dbgprintf("Swallow WM_ClientWantsToPaint\n");
#endif
return;
}
}
}
}
m_queued_messages.append({ receiver, move(message) });
if (current != m_server_process)
m_server_process->request_wakeup();
}
void WSMessageLoop::wait_for_message()
{
fd_set rfds;
memset(&rfds, 0, sizeof(rfds));
auto bitmap = Bitmap::wrap((byte*)&rfds, FD_SETSIZE);
bitmap.set(m_keyboard_fd, true);
bitmap.set(m_mouse_fd, true);
Syscall::SC_select_params params;
params.nfds = max(m_keyboard_fd, m_mouse_fd) + 1;
params.readfds = &rfds;
params.writefds = nullptr;
params.exceptfds = nullptr;
struct timeval timeout = { 0, 0 };
if (m_queued_messages.is_empty())
params.timeout = nullptr;
else
params.timeout = &timeout;
int rc = m_server_process->sys$select(&params);
memory_barrier();
if (rc < 0) {
ASSERT_NOT_REACHED();
}
if (bitmap.get(m_keyboard_fd))
drain_keyboard();
if (bitmap.get(m_mouse_fd))
drain_mouse();
}
void WSMessageLoop::drain_mouse()
{
auto& screen = WSScreen::the();
auto& mouse = PS2MouseDevice::the();
bool prev_left_button = screen.left_mouse_button_pressed();
bool prev_right_button = screen.right_mouse_button_pressed();
int dx = 0;
int dy = 0;
while (mouse.can_read(*m_server_process)) {
byte data[3];
ssize_t nread = mouse.read(*m_server_process, (byte*)data, sizeof(data));
ASSERT(nread == sizeof(data));
bool left_button = data[0] & 1;
bool right_button = data[0] & 2;
bool x_overflow = data[0] & 0x40;
bool y_overflow = data[0] & 0x80;
bool x_sign = data[0] & 0x10;
bool y_sign = data[0] & 0x20;
if (x_overflow || y_overflow)
continue;
int x = data[1];
int y = data[2];
if (x && x_sign)
x -= 0x100;
if (y && y_sign)
y -= 0x100;
dx += x;
dy += -y;
if (left_button != prev_left_button || right_button != prev_right_button || !mouse.can_read(*m_server_process)) {
prev_left_button = left_button;
prev_right_button = right_button;
screen.on_receive_mouse_data(dx, dy, left_button, right_button);
dx = 0;
dy = 0;
}
}
}
void WSMessageLoop::drain_keyboard()
{
auto& screen = WSScreen::the();
auto& keyboard = Keyboard::the();
while (keyboard.can_read(*m_server_process)) {
Keyboard::Event event;
ssize_t nread = keyboard.read(*m_server_process, (byte*)&event, sizeof(Keyboard::Event));
ASSERT(nread == sizeof(Keyboard::Event));
screen.on_receive_keyboard_data(event);
}
}