ladybird/Userland/Applications/Piano/main.cpp
kleines Filmröllchen c1345bda3e Userland: Piano: Optimize repaints
The Piano application used to perform very poorly due to unnecessary
draw calls. This is solved with two optimziations:

1. Don't draw the widgets as often as possible. The widgets are instead
   at least updated every 150ms, except for other events.
2. Don't re-draw the entire piano roll sheet. The piano roll background,
   excluding in-motion objects (notes, the play cursor), is only re-drawn
   when its "viewport" changes.

A minor drawback of this change is that notes will appear on top of the
pitch labels if placed at the left edge of the roll. This is IMO
acceptable or may be changed by moving the text to the "foreground".
2021-04-23 22:35:49 +02:00

123 lines
4.1 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2019-2020, William McPherson <willmcpherson2@gmail.com>
* Copyright (c) 2021, kleines Filmröllchen <malu.bertsch@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include "MainWidget.h"
#include "TrackManager.h"
#include <AK/Array.h>
#include <LibAudio/ClientConnection.h>
#include <LibAudio/WavWriter.h>
#include <LibCore/EventLoop.h>
#include <LibCore/File.h>
#include <LibGUI/Action.h>
#include <LibGUI/Application.h>
#include <LibGUI/FilePicker.h>
#include <LibGUI/Menu.h>
#include <LibGUI/Menubar.h>
#include <LibGUI/MessageBox.h>
#include <LibGUI/Window.h>
#include <LibGfx/Bitmap.h>
#include <LibThread/Thread.h>
int main(int argc, char** argv)
{
if (pledge("stdio thread rpath accept cpath wpath recvfd sendfd unix fattr", nullptr) < 0) {
perror("pledge");
return 1;
}
auto app = GUI::Application::construct(argc, argv);
if (pledge("stdio thread rpath accept cpath wpath recvfd sendfd unix", nullptr) < 0) {
perror("pledge");
return 1;
}
auto audio_client = Audio::ClientConnection::construct();
audio_client->handshake();
TrackManager track_manager;
auto app_icon = GUI::Icon::default_icon("app-piano");
auto window = GUI::Window::construct();
auto& main_widget = window->set_main_widget<MainWidget>(track_manager);
window->set_title("Piano");
window->resize(840, 600);
window->set_icon(app_icon.bitmap_for_size(16));
window->show();
Audio::WavWriter wav_writer;
Optional<String> save_path;
bool need_to_write_wav = false;
auto audio_thread = LibThread::Thread::construct([&] {
auto audio = Core::File::construct("/dev/audio");
if (!audio->open(Core::IODevice::WriteOnly)) {
dbgln("Can't open audio device: {}", audio->error_string());
return 1;
}
Array<Sample, sample_count> buffer;
while (!Core::EventLoop::current().was_exit_requested()) {
track_manager.fill_buffer(buffer);
audio->write(reinterpret_cast<u8*>(buffer.data()), buffer_size);
Core::EventLoop::wake();
if (need_to_write_wav) {
need_to_write_wav = false;
track_manager.reset();
track_manager.set_should_loop(false);
do {
track_manager.fill_buffer(buffer);
wav_writer.write_samples(reinterpret_cast<u8*>(buffer.data()), buffer_size);
} while (track_manager.time());
track_manager.reset();
track_manager.set_should_loop(true);
wav_writer.finalize();
}
}
return 0;
});
audio_thread->start();
auto main_widget_updater = Core::Timer::construct(150, [&] {
Core::EventLoop::current().post_event(main_widget, make<Core::CustomEvent>(0));
});
main_widget_updater->start();
auto menubar = GUI::Menubar::construct();
auto& app_menu = menubar->add_menu("File");
app_menu.add_action(GUI::Action::create("Export", { Mod_Ctrl, Key_E }, [&](const GUI::Action&) {
save_path = GUI::FilePicker::get_save_filepath(window, "Untitled", "wav");
if (!save_path.has_value())
return;
wav_writer.set_file(save_path.value());
if (wav_writer.has_error()) {
GUI::MessageBox::show(window, String::formatted("Failed to export WAV file: {}", wav_writer.error_string()), "Error", GUI::MessageBox::Type::Error);
wav_writer.clear_error();
return;
}
need_to_write_wav = true;
}));
app_menu.add_separator();
app_menu.add_action(GUI::CommonActions::make_quit_action([](auto&) {
GUI::Application::the()->quit();
return;
}));
auto& edit_menu = menubar->add_menu("Edit");
main_widget.add_actions(edit_menu);
auto& help_menu = menubar->add_menu("Help");
help_menu.add_action(GUI::CommonActions::make_about_action("Piano", app_icon, window));
window->set_menubar(move(menubar));
return app->exec();
}