ladybird/Userland/Services/WindowServer/WindowSwitcher.h
Tom c06e765a5a WindowServer: Show window's desktop in window switcher if needed
If there are windows on more than one desktop then the window switcher
should show on which one they are located.
2021-07-03 12:27:23 +02:00

77 lines
1.7 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Vector.h>
#include <AK/WeakPtr.h>
#include <LibCore/Object.h>
#include <LibGfx/Forward.h>
#include <LibGfx/Rect.h>
namespace WindowServer {
class KeyEvent;
class Window;
class WindowSwitcher final : public Core::Object {
C_OBJECT(WindowSwitcher)
public:
enum class Mode {
ShowAllWindows,
ShowCurrentDesktop
};
static WindowSwitcher& the();
WindowSwitcher();
virtual ~WindowSwitcher() override;
bool is_visible() const { return m_visible; }
void set_visible(bool);
void show(Mode mode)
{
m_mode = mode;
set_visible(true);
}
void hide() { set_visible(false); }
void on_key_event(const KeyEvent&);
void refresh();
void refresh_if_needed();
void select_window(Window&);
Mode mode() const { return m_mode; }
private:
int thumbnail_width() const { return 40; }
int thumbnail_height() const { return 40; }
int item_height() const { return 10 + thumbnail_height(); }
int padding() const { return 8; }
int item_padding() const { return 8; }
void draw();
void redraw();
void select_window_at_index(int index);
Gfx::IntRect item_rect(int index) const;
Window* selected_window();
virtual void event(Core::Event&) override;
RefPtr<Window> m_switcher_window;
Mode m_mode { Mode::ShowCurrentDesktop };
Gfx::IntRect m_rect;
bool m_visible { false };
bool m_windows_on_multiple_stacks { false };
Vector<WeakPtr<Window>> m_windows;
int m_selected_index { 0 };
int m_hovered_index { -1 };
};
}