ladybird/Userland/Libraries/LibGUI/ColorInput.h
2021-01-12 12:17:46 +01:00

70 lines
2.5 KiB
C++
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

/*
* Copyright (c) 2020, Hüseyin Aslıtürk <asliturk@hotmail.com>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <AK/Function.h>
#include <LibGUI/TextEditor.h>
namespace GUI {
class ColorInput final : public TextEditor {
C_OBJECT(ColorInput);
public:
virtual ~ColorInput() override;
bool has_alpha_channel() const { return m_color_has_alpha_channel; }
void set_color_has_alpha_channel(bool has_alpha) { m_color_has_alpha_channel = has_alpha; }
void set_color(Color);
Color color() { return m_color; }
void set_color_picker_title(String title) { m_color_picker_title = move(title); }
String color_picker_title() { return m_color_picker_title; }
Function<void()> on_change;
protected:
virtual void mousedown_event(MouseEvent&) override;
virtual void mouseup_event(MouseEvent&) override;
virtual void mousemove_event(MouseEvent&) override;
virtual void paint_event(PaintEvent&) override;
private:
ColorInput();
Gfx::IntRect color_rect() const;
void set_color_without_changing_text(Color);
Color m_color;
String m_color_picker_title { "Select color" };
bool m_color_has_alpha_channel { true };
bool m_may_be_color_rect_click { false };
};
}