ladybird/Kernel/Graphics/GraphicsManagement.cpp
Gunnar Beutner b10a86d463 Prekernel: Export some multiboot parameters in our own BootInfo struct
This allows us to specify virtual addresses for things the kernel should
access via virtual addresses later on. By doing this we can make the
kernel independent from specific physical addresses.
2021-07-27 13:15:16 +02:00

207 lines
8.6 KiB
C++

/*
* Copyright (c) 2021, Liav A. <liavalb@hotmail.co.il>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <AK/Singleton.h>
#include <Kernel/Bus/PCI/IDs.h>
#include <Kernel/CommandLine.h>
#include <Kernel/Graphics/Bochs/GraphicsAdapter.h>
#include <Kernel/Graphics/GraphicsManagement.h>
#include <Kernel/Graphics/Intel/NativeGraphicsAdapter.h>
#include <Kernel/Graphics/VGACompatibleAdapter.h>
#include <Kernel/Graphics/VirtIOGPU/GraphicsAdapter.h>
#include <Kernel/IO.h>
#include <Kernel/Multiboot.h>
#include <Kernel/Sections.h>
#include <Kernel/VM/AnonymousVMObject.h>
namespace Kernel {
static AK::Singleton<GraphicsManagement> s_the;
GraphicsManagement& GraphicsManagement::the()
{
return *s_the;
}
bool GraphicsManagement::is_initialized()
{
return s_the.is_initialized();
}
UNMAP_AFTER_INIT GraphicsManagement::GraphicsManagement()
: m_vga_font_region(MM.allocate_kernel_region(PAGE_SIZE, "VGA font", Region::Access::Read | Region::Access::Write, AllocationStrategy::AllocateNow).release_nonnull())
, m_framebuffer_devices_allowed(!kernel_command_line().is_no_framebuffer_devices_mode())
{
}
void GraphicsManagement::deactivate_graphical_mode()
{
for (auto& graphics_device : m_graphics_devices) {
graphics_device.enable_consoles();
}
}
void GraphicsManagement::activate_graphical_mode()
{
for (auto& graphics_device : m_graphics_devices) {
graphics_device.disable_consoles();
}
}
static inline bool is_vga_compatible_pci_device(PCI::Address address)
{
// Note: Check for Display Controller, VGA Compatible Controller or
// Unclassified, VGA-Compatible Unclassified Device
auto is_display_controller_vga_compatible = PCI::get_class(address) == 0x3 && PCI::get_subclass(address) == 0x0;
auto is_general_pci_vga_compatible = PCI::get_class(address) == 0x0 && PCI::get_subclass(address) == 0x1;
return is_display_controller_vga_compatible || is_general_pci_vga_compatible;
}
static inline bool is_display_controller_pci_device(PCI::Address address)
{
return PCI::get_class(address) == 0x3;
}
UNMAP_AFTER_INIT bool GraphicsManagement::determine_and_initialize_graphics_device(const PCI::Address& address, PCI::ID id)
{
VERIFY(is_vga_compatible_pci_device(address) || is_display_controller_pci_device(address));
auto add_and_configure_adapter = [&](GraphicsDevice& graphics_device) {
m_graphics_devices.append(graphics_device);
if (!m_framebuffer_devices_allowed) {
graphics_device.enable_consoles();
return;
}
graphics_device.initialize_framebuffer_devices();
};
RefPtr<GraphicsDevice> adapter;
switch (id.vendor_id) {
case PCI::VendorID::QEMUOld:
if (id.device_id == 0x1111)
adapter = BochsGraphicsAdapter::initialize(address);
break;
case PCI::VendorID::VirtualBox:
if (id.device_id == 0xbeef)
adapter = BochsGraphicsAdapter::initialize(address);
break;
case PCI::VendorID::Intel:
adapter = IntelNativeGraphicsAdapter::initialize(address);
break;
case PCI::VendorID::VirtIO:
dmesgln("Graphics: Using VirtIO console");
adapter = Graphics::VirtIOGPU::GraphicsAdapter::initialize(address);
break;
default:
if (!is_vga_compatible_pci_device(address))
break;
// Note: Although technically possible that a system has a
// non-compatible VGA graphics device that was initialized by the
// Multiboot bootloader to provide a framebuffer, in practice we
// probably want to support these devices natively instead of
// initializing them as some sort of a generic GraphicsDevice. For now,
// the only known example of this sort of device is qxl in QEMU. For VGA
// compatible devices we don't have a special driver for (e.g. ati-vga,
// qxl-vga, cirrus-vga, vmware-svga in QEMU), it's much more likely that
// these devices will be supported by the Multiboot loader that will
// utilize VESA BIOS extensions (that we don't currently) of these cards
// support, so we want to utilize the provided framebuffer of these
// devices, if possible.
if (!m_vga_adapter && PCI::is_io_space_enabled(address)) {
if (multiboot_framebuffer_type == MULTIBOOT_FRAMEBUFFER_TYPE_RGB) {
dmesgln("Graphics: Using a preset resolution from the bootloader");
adapter = VGACompatibleAdapter::initialize_with_preset_resolution(address,
multiboot_framebuffer_addr,
multiboot_framebuffer_width,
multiboot_framebuffer_height,
multiboot_framebuffer_pitch);
}
} else {
dmesgln("Graphics: Using a VGA compatible generic adapter");
adapter = VGACompatibleAdapter::initialize(address);
}
break;
}
if (!adapter)
return false;
add_and_configure_adapter(*adapter);
// Note: If IO space is enabled, this VGA adapter is operating in VGA mode.
// Note: If no other VGA adapter is attached as m_vga_adapter, we should attach it then.
if (!m_vga_adapter && PCI::is_io_space_enabled(address) && adapter->type() == GraphicsDevice::Type::VGACompatible) {
dbgln("Graphics adapter @ {} is operating in VGA mode", address);
m_vga_adapter = adapter;
}
return true;
}
UNMAP_AFTER_INIT bool GraphicsManagement::initialize()
{
/* Explanation on the flow when not requesting to force not creating any
* framebuffer devices:
* If the user wants to use a Console instead of the graphical environment,
* they doesn't need to request text mode.
* Graphical mode might not be accessible on bare-metal hardware because
* the bootloader didn't set a framebuffer and we don't have a native driver
* to set a framebuffer for it. We don't have VBE modesetting capabilities
* in the kernel yet, so what will happen is one of the following situations:
* 1. The bootloader didn't specify settings of a pre-set framebuffer. The
* kernel has a native driver for a detected display adapter, therefore
* the kernel can still set a framebuffer.
* 2. The bootloader specified settings of a pre-set framebuffer, and the
* kernel has a native driver for a detected display adapter, therefore
* the kernel can still set a framebuffer and change the settings of it.
* In that situation, the kernel will simply ignore the Multiboot pre-set
* framebuffer.
* 2. The bootloader specified settings of a pre-set framebuffer, and the
* kernel does not have a native driver for a detected display adapter,
* therefore the kernel will use the pre-set framebuffer. Modesetting is not
* available in this situation.
* 3. The bootloader didn't specify settings of a pre-set framebuffer, and
* the kernel does not have a native driver for a detected display adapter,
* therefore the kernel will try to initialize a VGA text mode console.
* In that situation, the kernel will assume that VGA text mode was already
* initialized, but will still try to modeset it. No switching to graphical
* environment is allowed in this case.
*
* By default, the kernel assumes that no framebuffer was created until it
* was proven that there's an existing framebuffer or we can modeset the
* screen resolution to create a framebuffer.
*
* If the user requests to force no initialization of framebuffer devices
* the same flow above will happen, except that no framebuffer device will
* be created, so SystemServer will not try to initialize WindowServer.
*/
if (kernel_command_line().is_no_framebuffer_devices_mode()) {
dbgln("Forcing no initialization of framebuffer devices");
}
PCI::enumerate([&](const PCI::Address& address, PCI::ID id) {
// Note: Each graphics controller will try to set its native screen resolution
// upon creation. Later on, if we don't want to have framebuffer devices, a
// framebuffer console will take the control instead.
if (!is_vga_compatible_pci_device(address) && !is_display_controller_pci_device(address))
return;
determine_and_initialize_graphics_device(address, id);
});
if (m_graphics_devices.is_empty()) {
dbgln("No graphics adapter was initialized.");
return false;
}
return true;
}
bool GraphicsManagement::framebuffer_devices_exist() const
{
for (auto& graphics_device : m_graphics_devices) {
if (graphics_device.framebuffer_devices_initialized())
return true;
}
return false;
}
}