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7b2dd7e116
Palette is now a value wrapper around a NonnullRefPtr<PaletteImpl>. A new function, set_color(ColorRole, Color) implements a simple copy-on-write mechanism so that we're sharing the PaletteImpl in the common case, but allowing you to create custom palettes if you like, by getting a GWidget's palette, modifying it, and then assigning the modified palette to the widget via GWidget::set_palette(). Use this to make PaintBrush show its palette colors once again. Fixes #943.
75 lines
3.4 KiB
C++
75 lines
3.4 KiB
C++
#pragma once
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#include <AK/Badge.h>
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#include <AK/Noncopyable.h>
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#include <LibDraw/SystemTheme.h>
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class GApplication;
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class PaletteImpl : public RefCounted<PaletteImpl> {
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AK_MAKE_NONCOPYABLE(PaletteImpl)
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AK_MAKE_NONMOVABLE(PaletteImpl)
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public:
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static NonnullRefPtr<PaletteImpl> create_with_shared_buffer(SharedBuffer&);
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NonnullRefPtr<PaletteImpl> clone() const;
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Color color(ColorRole) const;
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const SystemTheme& theme() const;
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void replace_internal_buffer(Badge<GApplication>, SharedBuffer& buffer) { m_theme_buffer = buffer; }
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private:
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explicit PaletteImpl(SharedBuffer&);
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RefPtr<SharedBuffer> m_theme_buffer;
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};
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class Palette {
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public:
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explicit Palette(const PaletteImpl&);
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~Palette();
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Color window() const { return color(ColorRole::Window); }
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Color window_text() const { return color(ColorRole::WindowText); }
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Color selection() const { return color(ColorRole::Selection); }
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Color selection_text() const { return color(ColorRole::SelectionText); }
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Color desktop_background() const { return color(ColorRole::DesktopBackground); }
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Color active_window_border1() const { return color(ColorRole::ActiveWindowBorder1); }
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Color active_window_border2() const { return color(ColorRole::ActiveWindowBorder2); }
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Color active_window_title() const { return color(ColorRole::ActiveWindowTitle); }
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Color inactive_window_border1() const { return color(ColorRole::InactiveWindowBorder1); }
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Color inactive_window_border2() const { return color(ColorRole::InactiveWindowBorder2); }
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Color inactive_window_title() const { return color(ColorRole::InactiveWindowTitle); }
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Color moving_window_border1() const { return color(ColorRole::MovingWindowBorder1); }
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Color moving_window_border2() const { return color(ColorRole::MovingWindowBorder2); }
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Color moving_window_title() const { return color(ColorRole::MovingWindowTitle); }
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Color highlight_window_border1() const { return color(ColorRole::HighlightWindowBorder1); }
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Color highlight_window_border2() const { return color(ColorRole::HighlightWindowBorder2); }
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Color highlight_window_title() const { return color(ColorRole::HighlightWindowTitle); }
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Color menu_stripe() const { return color(ColorRole::MenuStripe); }
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Color menu_base() const { return color(ColorRole::MenuBase); }
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Color menu_base_text() const { return color(ColorRole::MenuBaseText); }
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Color menu_selection() const { return color(ColorRole::MenuSelection); }
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Color menu_selection_text() const { return color(ColorRole::MenuSelectionText); }
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Color base() const { return color(ColorRole::Base); }
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Color base_text() const { return color(ColorRole::BaseText); }
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Color button() const { return color(ColorRole::Button); }
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Color button_text() const { return color(ColorRole::ButtonText); }
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Color threed_highlight() const { return color(ColorRole::ThreedHighlight); }
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Color threed_shadow1() const { return color(ColorRole::ThreedShadow1); }
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Color threed_shadow2() const { return color(ColorRole::ThreedShadow2); }
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Color hover_highlight() const { return color(ColorRole::ThreedHighlight); }
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Color color(ColorRole role) const { return m_impl->color(role); }
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void set_color(ColorRole, Color);
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const SystemTheme& theme() const { return m_impl->theme(); }
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PaletteImpl& impl() { return *m_impl; }
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const PaletteImpl& impl() const { return *m_impl; }
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private:
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NonnullRefPtr<PaletteImpl> m_impl;
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};
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