ladybird/Applications/FileManager/DirectoryView.h
Zac eb810d14c3
FileManager: Fix TreeView collapsing on file system changes (#4348)
TreeViews using FileSystemModels collapse whenever the file system is
changed in anyway. This includes creating, dragging, deleting or
pasting any files/folders. This commit updates the refresh_tree_view()
lambda, which seems to have stopped working at some point, and calls it
whenever any of the actions mentioned above are activated.
2020-12-08 17:51:53 +01:00

191 lines
6.2 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <AK/URL.h>
#include <AK/Vector.h>
#include <LibDesktop/Launcher.h>
#include <LibGUI/Action.h>
#include <LibGUI/ColumnsView.h>
#include <LibGUI/FileSystemModel.h>
#include <LibGUI/IconView.h>
#include <LibGUI/StackWidget.h>
#include <LibGUI/TableView.h>
#include <sys/stat.h>
namespace FileManager {
class LauncherHandler : public RefCounted<LauncherHandler> {
public:
LauncherHandler(const NonnullRefPtr<Desktop::Launcher::Details>& details)
: m_details(details)
{
}
NonnullRefPtr<GUI::Action> create_launch_action(Function<void(const LauncherHandler&)>);
const Desktop::Launcher::Details& details() const { return *m_details; }
private:
NonnullRefPtr<Desktop::Launcher::Details> m_details;
};
class DirectoryView final
: public GUI::StackWidget
, private GUI::ModelClient {
C_OBJECT(DirectoryView);
public:
enum class Mode {
Desktop,
Normal,
};
virtual ~DirectoryView() override;
void open(const StringView& path);
String path() const { return model().root_path(); }
void open_parent_directory();
void open_previous_directory();
void open_next_directory();
int path_history_size() const { return m_path_history.size(); }
int path_history_position() const { return m_path_history_position; }
static RefPtr<LauncherHandler> get_default_launch_handler(const NonnullRefPtrVector<LauncherHandler>& handlers);
NonnullRefPtrVector<LauncherHandler> get_launch_handlers(const URL& url);
NonnullRefPtrVector<LauncherHandler> get_launch_handlers(const String& path);
void refresh();
void launch(const AK::URL&, const LauncherHandler&);
Function<void(const StringView& path, bool can_write_in_path)> on_path_change;
Function<void(GUI::AbstractView&)> on_selection_change;
Function<void(const GUI::ModelIndex&, const GUI::ContextMenuEvent&)> on_context_menu_request;
Function<void(const StringView&)> on_status_message;
Function<void(int done, int total)> on_thumbnail_progress;
Function<void()> on_accepted_drop;
enum ViewMode {
Invalid,
Table,
Columns,
Icon
};
void set_view_mode(ViewMode);
ViewMode view_mode() const { return m_view_mode; }
GUI::AbstractView& current_view()
{
switch (m_view_mode) {
case ViewMode::Table:
return *m_table_view;
case ViewMode::Columns:
return *m_columns_view;
case ViewMode::Icon:
return *m_icon_view;
default:
ASSERT_NOT_REACHED();
}
}
const GUI::AbstractView& current_view() const
{
return const_cast<DirectoryView*>(this)->current_view();
}
template<typename Callback>
void for_each_view_implementation(Callback callback)
{
if (m_icon_view)
callback(*m_icon_view);
if (m_table_view)
callback(*m_table_view);
if (m_columns_view)
callback(*m_columns_view);
}
void set_should_show_dotfiles(bool);
const GUI::FileSystemModel::Node& node(const GUI::ModelIndex&) const;
bool is_desktop() const { return m_mode == Mode::Desktop; }
Vector<String> selected_file_paths() const;
GUI::Action& mkdir_action() { return *m_mkdir_action; }
GUI::Action& touch_action() { return *m_touch_action; }
GUI::Action& open_terminal_action() { return *m_open_terminal_action; }
GUI::Action& delete_action() { return *m_delete_action; }
GUI::Action& force_delete_action() { return *m_force_delete_action; }
private:
explicit DirectoryView(Mode);
const GUI::FileSystemModel& model() const { return *m_model; }
GUI::FileSystemModel& model() { return *m_model; }
void handle_selection_change();
void handle_drop(const GUI::ModelIndex&, const GUI::DropEvent&);
void do_delete(bool should_confirm);
// ^GUI::ModelClient
virtual void model_did_update(unsigned) override;
void setup_actions();
void setup_model();
void setup_icon_view();
void setup_columns_view();
void setup_table_view();
void handle_activation(const GUI::ModelIndex&);
void set_status_message(const StringView&);
void update_statusbar();
Mode m_mode { Mode::Normal };
ViewMode m_view_mode { Invalid };
NonnullRefPtr<GUI::FileSystemModel> m_model;
NonnullRefPtr<GUI::SortingProxyModel> m_sorting_model;
size_t m_path_history_position { 0 };
Vector<String> m_path_history;
void add_path_to_history(const StringView& path);
RefPtr<GUI::Label> m_error_label;
RefPtr<GUI::TableView> m_table_view;
RefPtr<GUI::IconView> m_icon_view;
RefPtr<GUI::ColumnsView> m_columns_view;
RefPtr<GUI::Action> m_mkdir_action;
RefPtr<GUI::Action> m_touch_action;
RefPtr<GUI::Action> m_open_terminal_action;
RefPtr<GUI::Action> m_delete_action;
RefPtr<GUI::Action> m_force_delete_action;
};
}