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SPDX License Identifiers are a more compact / standardized way of representing file license information. See: https://spdx.dev/resources/use/#identifiers This was done with the `ambr` search and replace tool. ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
28 lines
605 B
C++
28 lines
605 B
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibGfx/Font.h>
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#include <LibWeb/FontCache.h>
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FontCache& FontCache::the()
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{
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static FontCache cache;
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return cache;
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}
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RefPtr<Gfx::Font> FontCache::get(const FontSelector& font_selector) const
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{
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auto cached_font = m_fonts.get(font_selector);
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if (cached_font.has_value())
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return cached_font.value();
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return nullptr;
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}
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void FontCache::set(const FontSelector& font_selector, NonnullRefPtr<Gfx::Font> font)
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{
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m_fonts.set(font_selector, move(font));
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}
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